Commit Graph

49 Commits

Author SHA1 Message Date
Alex Szpakowski 38497d23da Added love.system.openURL (resolves issue #863) 2014-03-31 16:13:05 -03:00
Alex Szpakowski 4faddcd9aa Fixed some trivial compiler warnings 2014-03-12 17:55:19 -03:00
Alex Szpakowski 314a528996 Fixed loading BC4 compressed textures 2014-03-10 21:36:14 -03:00
Alex Szpakowski a3afb1a9ca Refactored the ImageData decoding/encoding backends a bit 2014-03-02 03:17:47 -04:00
Alex Szpakowski 0f9bf64cf8 Xcode project: added new build scheme ‘Distribution’, moved LTO from ‘Release’ to ‘Distribution’ 2014-01-27 19:04:12 -04:00
Alex Szpakowski 0da21a430a Mac: enabled link-time optimization for Release builds of love 2014-01-27 18:44:00 -04:00
Alex Szpakowski 510ed6f11e Abstracted lua bindings for general Texture methods into wrap_Texture.cpp 2014-01-04 21:19:03 -04:00
Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782).
Canvases and Images are now subclasses of the new Texture class.
Added setTexture and getTexture methods for Meshes, ParticleSystems, and SpriteBatches (the old set/getImage methods are deprecated but not removed.)
Canvas texture coordinates are no longer flipped.
2014-01-03 17:07:12 -04:00
Alex Szpakowski eb4fdf3bbe Use a separate preprocessor define for using Framework #includes in OS X (resolves issue #796) 2013-12-13 02:37:06 -04:00
Alex Szpakowski 6e82ca88ed Mac: dropped OS 10.5 support.
The legacy code in SDL2 for windowing in 10.5 is buggy, resulting in major bugs with love.window.setFullscreen and other functions. Also, some of 10.5’s own drivers are buggy. Stop using an OS that’s 4 major versions out of date - most other applications have dropped 10.5 support months or years ago.
2013-11-28 21:46:36 -04:00
Alex Szpakowski a31e458ed8 Fixed liblove (love.framework) in OS X 2013-11-21 17:42:53 -04:00
Alex Szpakowski 5e3a0fbc6e Updated box2d from 2.2.1 to 2.3.0
--HG--
branch : box2d-2.3
2013-11-09 04:30:36 -04:00
Alex Szpakowski 95e1861f35 Mac: don't build with GME support by default (now consistent with Windows and Linux builds) 2013-10-30 14:35:29 -03:00
Alex Szpakowski e5adc4e5fd Fixed wave sound playback by using a different wave reader library (thanks Boolsheet!)
Resolves issue #25.
2013-10-23 16:02:06 -03:00
Alex Szpakowski 259bb8ffdb Fixed errors caused by love exceptions to give a line number (see issue #772) 2013-10-23 15:20:31 -03:00
Alex Szpakowski cfd030d4ab Fixed building on Mac OS 10.9 2013-10-23 06:53:52 -03:00
Alex Szpakowski b21f8ed3af Updated CMakeLists.txt 2013-10-11 02:44:44 -03:00
Alex Szpakowski 857296f107 Merged default into Mesh
--HG--
branch : Mesh
2013-09-30 04:00:28 -03:00
Alex Szpakowski 8d0246ada6 Xcode project now builds for 64 bit x86 only, by default (resolves issue #760).
Building for 32 bit x86 in OS X still works if you enable it.
2013-09-29 22:44:04 -03:00
Alex Szpakowski c63e2ec624 Merged default into Mesh
--HG--
branch : Mesh
2013-09-29 04:58:26 -03:00
Alex Szpakowski 5f609c2e2b OS X: switched to -std=c++11, fixed compilation, cleaned up obsolete files in src/platform/macosx/ 2013-09-29 02:50:37 -03:00
Alex Szpakowski 1e696c4505 Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.)
Removed Geometry objects and re-added Quads.

example:
local vertices = {{0, 0, 0, 0}, {100, 0, 1, 0}, {100, 100, 1, 1}, {0, 100, 0, 1}}
mesh = love.graphics.newMesh(vertices, image, "fan")
..
love.graphics.draw(mesh, 0, 0)

--HG--
branch : Mesh
2013-09-28 18:26:47 -03:00
Alex Szpakowski ffe0485173 Removed love.window.checkMode (resolves issue #653, invalidates issue #592).
Also fixed love.window.setMode to fail instead of bug out when trying to set a fullscreen mode which is too large for the monitor.
2013-09-19 18:13:52 -03:00
Alex Szpakowski 74f26160da Fixed a couple bugs caught by clang's static analyzer 2013-09-18 18:30:12 -03:00
Alex Szpakowski 113ed1cfe7 Merged SDL2 changes from bartbes/love-experiments/SDL2 into default.
- Added love.system module, including clipboard functions.

- Added custom hardware cursors (love.mouse.newCursor, love.mouse.setCursor.)

- Revamped love.joystick:
-- added Joystick objects and moved love.joystick functions which operated on individual joysticks to methods on the Joystick objects.
-- Added love.joystick.getJoystick and love.joystick.getJoystickCount.
-- Added events for when joysticks are connected and disconnected.
-- Added 'Gamepad' methods to Joystick objects: Joystick:isGamepad, Joystick:getGamepadAxis, and Joystick:isGamepadDown. They're a common abstraction for xbox controller-like joystick across operating systems.

- Added monitor choosing support and "fullscreen desktop" mode to love.window.

- Moved unicode text input events to their own callback function (love.textinput), removed the key repeat functions from love.keyboard and made the second argument of love.keypressed a boolean saying whether the keypress was a repeat.

- liblove now works with love.window and love.graphics in OS X
2013-08-25 16:51:42 -03:00
Alex Szpakowski 7026ebb4c7 Added polyline files to the Xcode project 2013-08-08 03:19:19 -03:00
Alex Szpakowski a4ff39e0d4 Improved error checking for some enum strings (resolves issue #690).
Also moved love.audio.newSource from Lua code into C++ code
2013-08-03 21:24:43 -03:00
Alex Szpakowski 3725b4122f Fixed lazy-loading of stencil buffers in Canvases sometimes failing due to uninitialized variables 2013-07-16 20:04:10 -03:00
Alex Szpakowski 267d901cd6 Fixed Geometry:flip when the Geometry was created with newQuad (resolves issue #671) 2013-07-11 16:09:41 -03:00
Martin Felis 14ca401158 Add enet and lua-enet 2013-07-10 15:42:50 +02:00
Alex Szpakowski 0f6980f82a Xcode project now compiles with -O3 for greater performance with the same binary size. Rejoice! 2013-06-13 23:36:57 -03:00
Alex Szpakowski b3990e89f9 Reverted accidental XCode project changes 2013-06-08 16:51:52 -03:00
Alex Szpakowski cd1a23c4ad Improved handling of (File)Data in love.graphics.newFont and love.thread.newThread 2013-06-08 16:50:13 -03:00
Alex Szpakowski 04ca33d127 Updated Xcode project with new bezier files 2013-05-12 17:04:56 -03:00
Alex Szpakowski ff77eb4b29 Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window.
love.graphics.setCaption has been renamed to love.window.setTitle.
2013-05-10 22:32:15 -03:00
Alex Szpakowski 7ab3809165 Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code 2013-05-07 15:23:26 -03:00
Alex Szpakowski 9ccf013570 Added love.math.noise(x, [y, z, w]). Calculates the 1D, 2D, 3D or 4D Simplex noise value at a particular coordinate 2013-05-01 18:26:40 -07:00
Alex Szpakowski 27bbfaac42 Updated Xcode project and removed now-unneeded Quad source files 2013-04-21 10:13:20 -07:00
Alex Szpakowski 3046981fce Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods.
--HG--
branch : math-randobject
2013-04-14 23:02:44 -03:00
Alex Szpakowski 88d64954a4 Replaced the devil love.image module with love.image.magpie, which can decide which image library to use in a similar manner to love.sound.lullaby. Some rough edges still exist.
love.filesystem.newFileData now accepts filepaths and File objects.

--HG--
branch : image-CompressedData
2013-04-07 17:18:34 -03:00
Alex Szpakowski 5301026f3c Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy.
- added a new CompressedData type to love.image
- added love.image.isCompressed(file or data)
- love.graphics.newImage automatically tests for compression when loading a file
- added love.graphics.isSupported strings for DXT, BC5, and BC7

Compressed textures meant to be used on the GPU offer huge performance gains when
- loading the texture from a file
- loading the texture from RAM to VRAM
- loading mipmaps
- rendering

--HG--
branch : image-CompressedData
2013-04-04 19:09:18 -03:00
Alex Szpakowski 4159b15ef2 Updated Xcode project for math module changes 2013-03-13 19:12:48 -03:00
Alex Szpakowski cd21eaaf33 Re-enable GME support in OS X 2013-03-04 22:16:54 -04:00
Alex Szpakowski d5245483ef Updated version to 0.9.0 (codename TBD) 2013-03-03 19:55:37 -04:00
Alex Szpakowski 0efdc732e0 Updated Xcode project for new thread module files 2013-03-03 14:58:59 -04:00
Alex Szpakowski 0be26b7678 Added new math module files to the Xcode project 2013-02-26 06:35:50 -04:00
Alex Szpakowski e05e8e6e6a Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft 2013-02-13 04:01:02 -04:00
Alex Szpakowski ceb0ee6c7e Added SpriteBatch:remove(id) 2013-02-11 18:27:57 -04:00
Alex Szpakowski 842c01b4e5 liblove now builds as a framework on OS X 2013-02-10 02:37:54 -04:00