Commit Graph

341 Commits

Author SHA1 Message Date
Alex Szpakowski e5adc4e5fd Fixed wave sound playback by using a different wave reader library (thanks Boolsheet!)
Resolves issue #25.
2013-10-23 16:02:06 -03:00
Alex Szpakowski 259bb8ffdb Fixed errors caused by love exceptions to give a line number (see issue #772) 2013-10-23 15:20:31 -03:00
Alex Szpakowski cfd030d4ab Fixed building on Mac OS 10.9 2013-10-23 06:53:52 -03:00
Alex Szpakowski e5f56d93ce Updated visual studio project files (thanks Boolsheet) 2013-10-11 21:21:11 -03:00
Alex Szpakowski b21f8ed3af Updated CMakeLists.txt 2013-10-11 02:44:44 -03:00
Alex Szpakowski 83a9e5912f Merged bartbes/love-experiments/Mesh into default 2013-10-07 15:43:32 -03:00
Bart van Strien 89140ee657 Add currently disabled automake rule for updating scripts 2013-10-04 14:18:09 +02:00
Alex Szpakowski 857296f107 Merged default into Mesh
--HG--
branch : Mesh
2013-09-30 04:00:28 -03:00
Alex Szpakowski 8d0246ada6 Xcode project now builds for 64 bit x86 only, by default (resolves issue #760).
Building for 32 bit x86 in OS X still works if you enable it.
2013-09-29 22:44:04 -03:00
Bart van Strien 375cbd4003 Make autoconf detect and enable c++11 support in compilers 2013-09-29 12:47:34 +02:00
Alex Szpakowski c63e2ec624 Merged default into Mesh
--HG--
branch : Mesh
2013-09-29 04:58:26 -03:00
Alex Szpakowski 5f609c2e2b OS X: switched to -std=c++11, fixed compilation, cleaned up obsolete files in src/platform/macosx/ 2013-09-29 02:50:37 -03:00
Alex Szpakowski 1e696c4505 Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.)
Removed Geometry objects and re-added Quads.

example:
local vertices = {{0, 0, 0, 0}, {100, 0, 1, 0}, {100, 100, 1, 1}, {0, 100, 0, 1}}
mesh = love.graphics.newMesh(vertices, image, "fan")
..
love.graphics.draw(mesh, 0, 0)

--HG--
branch : Mesh
2013-09-28 18:26:47 -03:00
Alex Szpakowski ffe0485173 Removed love.window.checkMode (resolves issue #653, invalidates issue #592).
Also fixed love.window.setMode to fail instead of bug out when trying to set a fullscreen mode which is too large for the monitor.
2013-09-19 18:13:52 -03:00
Alex Szpakowski 74f26160da Fixed a couple bugs caught by clang's static analyzer 2013-09-18 18:30:12 -03:00
Bart van Strien d598549980 Make the configure script look for SDL2 2013-08-28 13:34:35 +02:00
Alex Szpakowski 4a609aca03 Updated Visual Studio project for new files and library dependencies (thanks Boolsheet) 2013-08-27 23:02:05 -03:00
Alex Szpakowski 113ed1cfe7 Merged SDL2 changes from bartbes/love-experiments/SDL2 into default.
- Added love.system module, including clipboard functions.

- Added custom hardware cursors (love.mouse.newCursor, love.mouse.setCursor.)

- Revamped love.joystick:
-- added Joystick objects and moved love.joystick functions which operated on individual joysticks to methods on the Joystick objects.
-- Added love.joystick.getJoystick and love.joystick.getJoystickCount.
-- Added events for when joysticks are connected and disconnected.
-- Added 'Gamepad' methods to Joystick objects: Joystick:isGamepad, Joystick:getGamepadAxis, and Joystick:isGamepadDown. They're a common abstraction for xbox controller-like joystick across operating systems.

- Added monitor choosing support and "fullscreen desktop" mode to love.window.

- Moved unicode text input events to their own callback function (love.textinput), removed the key repeat functions from love.keyboard and made the second argument of love.keypressed a boolean saying whether the keypress was a repeat.

- liblove now works with love.window and love.graphics in OS X
2013-08-25 16:51:42 -03:00
Alex Szpakowski aa53712278 Cleaned up and fixed Visual Studio project files (thanks Boolsheet) 2013-08-19 21:19:41 -03:00
Alex Szpakowski 9d0c01be4a Added polyline files to the Visual Studio project (thanks Boolsheet) 2013-08-08 03:35:52 -03:00
Alex Szpakowski 7026ebb4c7 Added polyline files to the Xcode project 2013-08-08 03:19:19 -03:00
Bart van Strien 138fe49e35 Clean up readme a bit, add a note about running automagic from the root, and clean automagic up by making it slightly more verbose, and letting it check it's being run in the right directory (see issue #698) 2013-08-04 13:15:55 +02:00
Alex Szpakowski a4ff39e0d4 Improved error checking for some enum strings (resolves issue #690).
Also moved love.audio.newSource from Lua code into C++ code
2013-08-03 21:24:43 -03:00
Alex Szpakowski b090a91650 Fixed love.app opening in the background instead of the foreground in OS X 2013-07-29 01:48:36 -03:00
Alex Szpakowski 02d77aa9be Fixed running love files with relative paths from the command line in OS X 2013-07-27 17:06:20 -03:00
Alex Szpakowski c8428a0a2b Fixed opening .love files in Mac OS 10.9 (resolves issue #689) 2013-07-27 16:10:06 -03:00
Alex Szpakowski 3725b4122f Fixed lazy-loading of stencil buffers in Canvases sometimes failing due to uninitialized variables 2013-07-16 20:04:10 -03:00
Alex Szpakowski 267d901cd6 Fixed Geometry:flip when the Geometry was created with newQuad (resolves issue #671) 2013-07-11 16:09:41 -03:00
Bart van Strien f5603b0291 Make love compile against lua5.2 2013-07-10 16:02:52 +02:00
Martin Felis 14ca401158 Add enet and lua-enet 2013-07-10 15:42:50 +02:00
Alex Szpakowski 0f6980f82a Xcode project now compiles with -O3 for greater performance with the same binary size. Rejoice! 2013-06-13 23:36:57 -03:00
Alex Szpakowski b3990e89f9 Reverted accidental XCode project changes 2013-06-08 16:51:52 -03:00
Alex Szpakowski cd1a23c4ad Improved handling of (File)Data in love.graphics.newFont and love.thread.newThread 2013-06-08 16:50:13 -03:00
Bart van Strien c99fb2fb99 Fix --disable-mpg123 by telling automake to not compile it, instead of using ifdefs 2013-05-26 22:34:04 +02:00
Bart van Strien 6bc4f7a34e Revision 1500 s/''/'/ on configure.ac, how fitting 2013-05-26 21:04:51 +02:00
Bart van Strien d8dfd62035 Rework configure.ac, clean up platform/unix 2013-05-26 17:45:14 +02:00
Alex Szpakowski 4718267c31 Updated Xcode project to be more LuaJIT-friendly 2013-05-18 20:13:26 -03:00
Kyle Conroy 2b0bf794b5 Add files to the visual studio project
--HG--
branch : add-visual-studio-files
2013-05-18 03:00:45 -07:00
Alex Szpakowski 04ca33d127 Updated Xcode project with new bezier files 2013-05-12 17:04:56 -03:00
Alex Szpakowski ff77eb4b29 Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window.
love.graphics.setCaption has been renamed to love.window.setTitle.
2013-05-10 22:32:15 -03:00
Bart van Strien 759930164f Don't hardcode include paths in makefile.am, use $(srcdir) instead (issue #612) 2013-05-08 14:01:55 +02:00
Alex Szpakowski 7ab3809165 Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code 2013-05-07 15:23:26 -03:00
Alex Szpakowski 9ccf013570 Added love.math.noise(x, [y, z, w]). Calculates the 1D, 2D, 3D or 4D Simplex noise value at a particular coordinate 2013-05-01 18:26:40 -07:00
Bart van Strien 5c2b70f8ab Add man page (thanks Miriam Ruiz for the original) and make automake install and distribute it 2013-04-26 14:42:16 +02:00
Michał Górny 53408e3768 Install file associations and icons using autotools (issue #605)
Condensed version of pull request #24, containing the following commits:
- 31f803f Install .desktop and mime-info files with autotools.
- a354096 unix: Install icon using autotools as well.
- 4b1beb2 Fix Icon= in love.desktop.
- d0d3fe4 unix: Install game file icon as well.
- 9a6e291 unix: Update/fix README file name in Makefile.am.

All of the above commits were made by Michał Górny, and this single
code import was committed by Bart van Strien (so blame me if I broke
it..)
2013-04-26 14:20:49 +02:00
Alex Szpakowski ce8c8876fd Updated Visual Studio project for Geometry files (thanks Boolsheet) 2013-04-22 10:02:49 -07:00
Alex Szpakowski 27bbfaac42 Updated Xcode project and removed now-unneeded Quad source files 2013-04-21 10:13:20 -07:00
Alex Szpakowski f1770edaa1 Updated Visual Studio project for math module changes (thanks Boolsheet) 2013-04-16 15:52:29 -03:00
Alex Szpakowski 3046981fce Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods.
--HG--
branch : math-randobject
2013-04-14 23:02:44 -03:00
Alex Szpakowski 96f4f532bb Updated Visual Studio project files for image module changes (thanks Boolsheet) 2013-04-13 05:35:38 -03:00