Commit Graph

31 Commits

Author SHA1 Message Date
Alex Szpakowski 3880646a6a Fixed some uncaught exceptions in love.physics 2013-07-02 02:27:08 -03:00
Alex Szpakowski 96161c66f6 Updated copyright text for the new year 2013-02-05 05:32:49 -04:00
Bart van Strien 7793e7f02f CRLF to LF 2012-07-04 14:40:24 +02:00
rude 81c38e22d0 Applied the new style guidelines.
Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bill Meltsner f00b5f03f2 catch a possible Box2D exception in setMassData (fixes issue #342) 2012-02-04 16:55:09 -05:00
Linus Sjögren afd0ef1d9e Add a custom Body:setMass function. 2012-01-10 04:14:17 +01:00
Bill Meltsner be55579a22 Happy New Year, have an enormous diff 2012-01-09 02:41:11 -06:00
Bart van Strien c1f68e058d Use Box2D's callbacks for destruction of physics objects and wait until the end of the timestep before destroying them.
Merge of box2d-id2 from love-experiments
2012-01-08 13:16:50 +01:00
Bart van Strien c707a4ca45 Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations) 2011-12-24 01:10:40 +01:00
Bart van Strien 0aae9684b3 Automated formatting fix 2011-11-16 11:32:41 +01:00
Bill Meltsner d40b25c1e6 Hindenmerge 2011-10-12 13:40:56 -05:00
Bill Meltsner 221d9699f6 Add Body:getFilterList
--HG--
branch : box2d-update
2011-09-24 17:12:45 -04:00
Bill Meltsner c233ab3d50 isSleepingAllowde -> isSleepingAllowed
--HG--
branch : box2d-update
2011-09-24 13:45:40 -04:00
Bill Meltsner b36ff409aa Make Fixture creation API more lovely
--HG--
branch : box2d-update
2011-09-24 09:27:39 -04:00
Bill Meltsner a0c0fd8387 Add Body:getWorldPoints, basically for use with PolygonShape:getPoints to facilitate easier drawing
--HG--
branch : box2d-update
2011-09-24 03:39:21 -04:00
Bill Meltsner 0d4569d28b Add mandatory density argument to Body:createFixture
--HG--
branch : box2d-update
2011-09-24 02:34:27 -04:00
Bill Meltsner 367dbc2ecc Update Body API.
--HG--
branch : box2d-update
2011-09-23 22:21:14 -04:00
Bart van Strien fafe0d7039 Wait until the end of a physics update before destroying bodies (issue #193) 2011-06-10 14:03:56 +02:00
Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 2011-01-15 14:40:27 -06:00
Bart van Strien 9a86aab97d Added body.getAllowSleeping, resolves #52 2010-08-27 22:19:16 +02:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
rude 67e10b64f9 Implmented a few 'missing methods' in love.physics. 2010-01-31 14:24:22 +01:00
rude cd24dbcb8e Added get/setGroupIndex (#129) and get/setFixedRotation (#113). Also fixed 3000 auto.lua-related warnings in MSVC. 2010-01-04 20:02:36 +01:00
rude f3d1517a9a Fixed offset bug in body:applyImpulse and body:applyForce. 2009-11-22 13:53:07 +01:00
rude 86ac10c3f6 Fixed bug where destroyed objects in love.physics cause crash when collected. 2009-11-10 23:25:12 +01:00
rude 2a9b2b608c Restored the destroy method for objects in love.physics. 2009-11-02 23:00:08 +01:00
rude 435fc43f68 Fixed love.keyboard.setKeyRepeat, fixed issues with Body:getWhatever, and made the save directory settable. 2009-10-29 22:34:54 +01:00
rude dd420d68a3 Ok, project generation didn't really work out. Reverted. 2009-08-10 21:33:07 +02:00
rude ba1a75e547 Added many comments, and changed function names for wrapper functions. 2009-08-09 21:08:55 +02:00
rude 797f536f05 Changed function names of love.physics to match Box2D. 2009-08-04 23:05:49 +02:00
rude dcb3dfd83d Initial Mercurial commit. 2009-07-26 15:46:49 +02:00