Commit Graph

4064 Commits

Author SHA1 Message Date
Sasha Szpakowski 36341ed9f7 love.filesystem's require searcher for C modules strips hyphen prefixes.
Matches the behaviour of Lua 5.1 and 5.2's built-in C module searcher.
The error message when a valid C module is loaded but no valid function is found is also improved.
Fixes #2307.
2026-04-17 23:25:36 -03:00
Sasha Szpakowski ef13719aeb Merge pull request #2277 from sarodz/issue-1990
Fix buffer range merging in HarfbuzzShaper to check cluster contiguity

Fixes #1990
2026-04-16 23:25:37 -03:00
Sasha Szpakowski 999a23c65a vulkan: attempt to work around swapchain bug in older Linux drivers when going fullscreen
fixes #2244
2026-04-16 20:53:54 -03:00
Sasha Szpakowski 90aff3bdbd graphics: fix state tracking when an indexed batched draw has 0 indices.
fixes #2291.
2026-04-09 20:31:40 -03:00
Sasha Szpakowski 0e0a7d2155 don't allow invalid types for the second param of readbackTexture. 2026-03-31 20:38:52 -03:00
Sasha Szpakowski 4d25b8c97a vulkan: fix initialization if love.graphics is loaded before love.window. 2026-03-31 20:21:14 -03:00
Sasha Szpakowski e01908e342 shaders: texture3D() causes a deprecation warning, similar to texture2D() 2026-03-31 20:03:57 -03:00
Sasha Szpakowski 762672882e physics: newCircleBody and friends return the shape as a second return value. 2026-03-30 23:08:32 -03:00
Sasha Szpakowski b0a2cb4d7d Add love.joystick.setBackgroundEvents(bool) and hasBackgroundEvents.
Resolves #2270.
2026-03-30 21:13:13 -03:00
Sasha Szpakowski 9d3b1c7c73 Merge pull request #2297 from nikeinikei/validation_fix
fix validation warnings relating to swapchain
2026-03-28 16:11:57 -03:00
Sasha Szpakowski da216a7c58 opengl: fix readbackAsync causing crashes on quit.
Fixes #2298.
2026-03-28 16:11:38 -03:00
Sasha Szpakowski ab8dfaa1da vulkan: fix graphics state after a texture/buffer readback.
Fixes #2296.
2026-03-23 18:39:50 -03:00
niki 1a1265d646 fix validation warnings relating to swapchain
for more information: https://docs.vulkan.org/guide/latest/swapchain_semaphore_reuse.html
2026-03-23 22:38:14 +01:00
Sasha Szpakowski 8afe811691 use the C++ override keyword with love.audio's methods 2026-03-01 00:25:44 -04:00
Sasha Szpakowski 927fac1173 remove unused variable 2026-03-01 00:22:39 -04:00
Sasha Szpakowski 035187b637 window: fix setMode using stale minimum size information when applying the size.
fixes #2287
2026-03-01 00:20:32 -04:00
sarodz 38ffad41a7 Fix buffer range merging in HarfbuzzShaper to check cluster contiguity 2026-02-25 03:28:05 -05:00
John Doe fc5eeb11a3 Fix copyright notice date 2026-01-21 18:49:11 +00:00
Sasha Szpakowski 5670df13b6 the default/example error handler can handle restart parameters. 2025-12-08 20:17:41 -04:00
Sasha Szpakowski 4e266c15a0 Fix TextBatch:add erasing old data when the internal buffer is recreated.
Fixes #2243.
2025-11-27 21:07:12 -04:00
Miku AuahDark 6eb7329a06 Add love.themechanged() event.
Called when the system theme is changed (e.g. switching from light theme to dark and vice versa).
2025-11-25 15:41:42 +08:00
Miku AuahDark c4d30081f4 Move love.system.getTheme() to love.window.getSystemTheme().
Despite its name, `SDL_GetSystemTheme()` needs the video subsystem to properly function. So, put it in love.window instead.
2025-11-25 15:29:24 +08:00
Miku AuahDark 139a45bfae Add love.system.getTheme()
This function returns wetever the device theme is dark theme, light theme, or unknown.
2025-11-25 13:30:46 +08:00
John Doe 062c5e8e2a Refactor var name to show its used internally 2025-11-22 22:48:00 +00:00
John Doe c7de1fef35 Fix gamepath missing type check 2025-11-22 22:45:41 +00:00
John Doe 9e55b14695 Add drag & drop game to start into nogame 2025-11-22 22:45:35 +00:00
Engineer Smith 5c1106ec28 Cleanup whitespace 2025-11-21 17:47:37 +00:00
Engineer Smith d8ec2d884f Fix: Simplify traceback line parsing pattern 2025-11-21 17:41:18 +00:00
Engineer Smith 50aec7e10a Fix: Ensure full traceback is processed by appending a newline 2025-11-20 19:15:59 +00:00
Sasha Szpakowski fc42127510 Allow JIT compilation on arm/arm64. 2025-11-05 22:42:48 -04:00
Sasha Szpakowski 43e3a7f218 always load love.system before conf.lua is executed, on the main thread.
Resolves #2240.
2025-10-28 21:01:43 -03:00
Serena Postelnek 284d0a2e3c Buffer: update XYf_STPf_RGBAub DataFormat
This seems to be a simple typo, but since the texcoords are labeled as `STPf` the `DataFormat` should be `DATAFORMAT_FLOAT_VEC3`. Format `XYf_STPf` reflects this properly.
2025-10-19 12:35:40 -04:00
snippet 5f4cfacf8a Properly initialize variables + fix changes.txt 2025-10-14 20:55:49 +11:00
snippet a8ed7ac7d9 Remove code added accidently for testing 2025-10-01 18:43:01 +10:00
snippet 7b64f24a31 Expose more battery and power connection state 2025-10-01 18:40:11 +10:00
Lu afa9f711a8 Add love.system.getMemorySize 2025-09-15 12:06:30 -04:00
KiwiSky 8478bbff16 removed comment 2025-08-16 10:05:26 -03:00
itzKiwiSky 3f76e7dee3 fix stencilTest nil crash 2025-08-04 17:34:37 -03:00
Sasha Szpakowski 305082b6e9 font rasterizer: initialize advance and descent metrics for BMFont and image font rasterizers.
Fixes #2209.
2025-08-01 22:14:25 -03:00
Sasha Szpakowski e5055d3cc2 vulkan: fix graphics state if readbackBuffer is called while a canvas is active. 2025-08-01 21:25:38 -03:00
Sasha Szpakowski 1c8d34ac27 vulkan: generate shader debug info when LOVE_GRAPHICS_DEBUG is set. 2025-07-26 15:22:40 -03:00
John Doe 6f08eb94c6 Update copyright notice with correct year 2025-07-12 23:19:22 +01:00
Miku AuahDark 6cab1a10fc Android: Fix filesystem initialization when fused. 2025-06-30 15:38:26 +08:00
Sasha Szpakowski e7dd8c84ba Limit live-resize redraws to only happen during actual live-resize situations. 2025-06-22 17:01:40 -03:00
Sasha Szpakowski 0020317dc4 opengl: fix compressed 2d texture uploads. 2025-06-19 22:41:05 -03:00
Sasha Szpakowski 11fe64d6fd opengl: clean up some texture initialization code 2025-06-19 22:07:32 -03:00
Sasha Szpakowski 1f1728c333 update glslang to KhronosGroup/glslang@05cfcc1
Fixes #2194.
2025-06-15 16:16:26 -03:00
Miku AuahDark f19ebafa50 Audio: Fix extension name in ALC_EXT_disconnect extension check. 2025-06-10 20:27:32 +08:00
Miku AuahDark 24dfbad024 Windows: Prefer OpenGL on Windows ARM64.
Closes #2196.
2025-06-10 20:25:27 +08:00
Sasha Szpakowski 0111d70ead Fix quit events being dropped if they're processed during a modal draw.
Forward quit data to the next full event processing cycle, and skip love.quit callbacks being called for a second time in that case.
2025-05-31 23:23:53 -03:00