Commit Graph

16 Commits

Author SHA1 Message Date
Bart van Strien 3449465f1a Update hgignore 2015-07-05 17:32:45 +02:00
Alex Szpakowski 85de3c41fb Initial iOS implementation.
--HG--
branch : minor
2015-02-20 00:21:21 -04:00
Alex Szpakowski df0fab1b67 Moved the xcode project files and related data from platform/macosx to platform/xcode.
--HG--
branch : minor
2015-02-18 22:47:04 -04:00
Alex Szpakowski e2626552bd Fixed .hgignore with Xcode 2013-10-31 16:26:24 -03:00
Alex Szpakowski c6da6ffab9 XCode project now builds liblove and uses it with love.app 2013-02-09 21:11:23 -04:00
Alexander Szpakowski 28e3b105e9 added C++side support for combinations of vertex and fragment shaders in pixeleffects 2012-12-20 03:42:48 -04:00
Bart van Strien 31fbf98ed8 Update hgignore 2012-06-02 22:01:55 +02:00
Bill Meltsner d44322edcc updated Xcode project to work with Xcode 4 2011-03-11 13:56:51 -05:00
rude 25aa6aa766 Added ignore stuff for msvc2010. 2010-09-19 13:31:07 +02:00
Bill Meltsner 6492888c31 updated no game screen 2010-09-18 14:40:17 -04:00
vrld 35093a5c45 Change bind/unbind to grab/stop 2010-08-13 18:50:00 +02:00
Bill Meltsner 1e2c97167c Building the Mac OS X build now includes the demos folder in the disk image (but the demos folder is not in the repo, you need to put it in the base folder if it's not already there) 2010-01-06 09:34:45 -06:00
bill@Ixion e969879d5a Added DMG automation to Xcode project 2009-08-27 13:55:19 -05:00
bill@Ixion 8a6f16a4f6 brought up-to-date with latest changes from main repo 2009-08-26 11:07:44 -05:00
rude 8e681b4204 It's now possible to build each module individually (as a DLL). 2009-08-04 19:57:14 +02:00
rude 0c241a14fb Added resources, and changed slightly how wrappers expose functions. 2009-07-30 00:37:43 +02:00