Commit Graph

70 Commits

Author SHA1 Message Date
Bart van Strien 254bd29244 Move luaopen_love_audio to love.audio.openal
--HG--
branch : minor
2011-03-13 20:17:31 +01:00
Bart van Strien dc61911a25 Move luaopen_love_sound to love.sound.lullaby
--HG--
branch : minor
2011-03-13 20:02:56 +01:00
Bart van Strien ff387790ce Move luaopen_love_image from love.image to love.image.devil
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branch : minor
2011-03-13 19:51:08 +01:00
Bart van Strien 22e75f72f1 Allow selection of modules
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branch : minor
2011-03-06 15:11:47 +01:00
Bill Meltsner ee282759e6 merge default into minor
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branch : minor
2011-03-05 22:13:48 -05:00
Bart van Strien 761c11427c Finally fixed fused games (thanks Boolsheet) 2011-03-05 15:43:47 +01:00
Bart van Strien bac51446a7 Only remove trailing /. in paths (bug #194) 2011-03-03 09:46:52 +01:00
vrld a13b792a5c Revert to last commit, as msvc is stuck in the last millenium 2011-02-22 11:15:27 +01:00
vrld 08259a4a0e Change auto.lua to create plaintext instead of hex code. 2011-02-20 23:34:48 +01:00
vrld 8581efae07 Change auto.lua to remove comments and unneeded whitespaces before converting to hex 2011-02-20 22:03:14 +01:00
Bart van Strien 18ca165718 Fix fused games 2011-02-20 00:58:15 +01:00
Bart van Strien 65c464fc7c Allow width and height 0 in love.conf (issue #175) 2011-01-27 22:14:27 +01:00
Bart van Strien 677df8d4f0 Merge 'default' into 'minor'
--HG--
branch : minor
2011-01-17 11:08:58 +01:00
Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 2011-01-15 14:40:27 -06:00
Bart van Strien ce05194c58 Prevent 'love .' from adding the top save dir to the search path 2011-01-02 21:36:51 +01:00
Bart van Strien 2f538b8c29 First draft of release error screen.
Probably needs some refinement

--HG--
branch : minor
2010-12-31 12:03:05 +01:00
Bart van Strien 618d48ce39 Error when checkMode during screen initialization fails (bug #119) 2010-12-31 11:46:32 +01:00
Bart van Strien 1896921f8d Make 'fused game checker' check if it's actually a the program it's trying to load, not a directory with the same name (bug #126) 2010-12-07 19:43:20 +01:00
Bart van Strien b35be57a6b Fix bug #82 (blend mode in error handler) 2010-10-06 22:22:35 +02:00
rude 8515ee675d Too careless while resolving conflicts in boot.lua. 2010-09-19 13:51:29 +02:00
Bill Meltsner 6492888c31 updated no game screen 2010-09-18 14:40:17 -04:00
vrld 08c06f0fe0 Allow zero arguments in love.graphics.setRenderTarget(), update boot.lua.h
Calling love.graphics.setRenderTarget() as opposed to
love.graphics.setRenderTarget( nil ) was an error before. fixed.
2010-09-03 14:53:37 +02:00
Bart van Strien 5235ceac53 Added love.focus callback 2010-08-03 13:51:19 +02:00
Bart van Strien 55ec59810d Added love.quit callback 2010-07-31 16:22:12 +02:00
bart@bartbes.ath.cx aa0cc8ca7e Added identity field to love.conf 2010-06-21 00:27:07 +02:00
bart@bartbes.ath.cx 5f780de061 Fixed bug where 'result' was stored in global namespace (boot.lua) 2010-06-17 18:22:12 +02:00
bart@bartbes.ath.cx bb2f58c25c Fixed unnecessary global namespace polution in the error handler 2010-06-03 15:58:46 +02:00
Bill Meltsner 87ff8b361a merged in bartbes' error-handling changes 2010-04-17 16:11:48 -04:00
bart@bartbes.ath.cx c382fa3650 Accidental commit before, this one works, and produces correct output on a direct call to error_printer 2010-04-17 22:03:33 +02:00
bart@bartbes.ath.cx 43125c3fb4 Modified output of error_printer to no longer show the error handlers or the 'main chunk' 2010-04-17 21:59:13 +02:00
bart@bartbes.ath.cx c564dd3ffb Changed message of error_printer and made it local, also made the debug table an upvalue, so people can use the debug variable in their programs 2010-04-17 21:32:45 +02:00
Bill Meltsner 76dc50a419 Made font module officially properly exposed to Lua 2010-04-15 10:17:42 -04:00
rude 760daec9b7 Welcome back, love.thread. 2010-03-07 13:35:25 +01:00
rude 02aaeba599 That print() was not supposed to be there. 2010-03-01 22:02:44 +01:00
rude a78c77473c Updated version number on no-game screen. Should be automatic from now on. 2010-03-01 21:59:13 +01:00
rude abe37d188f Disabled love.thread. Upped version to 0.6.2. 2010-03-01 21:07:46 +01:00
bart@bartbes.ath.cx bc0c8ad1a1 Forgot to run boot.lua through auto.lua 2010-02-16 16:45:02 +01:00
bart@bartbes.ath.cx ae4e8ff0ea Added love.thread to the require list in boot.lua 2010-02-16 16:05:24 +01:00
rude b71a87f670 Reverted auto.lua: use the source, not bytecode. 2010-02-07 15:45:11 +01:00
bart@bartbes.ath.cx 662406efbe Fixed the command line order bug & changed love.load() to love.load(arg) 2010-02-02 21:22:00 +01:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
bart@bartbes.ath.cx 3c79a33931 You now get an error when there is no code to run 2010-01-08 20:49:47 +01:00
Bill Meltsner e44e9266fc The default love.run now checks for the presence of love.graphics, love.event, and love.timer before calling those modules' functions. 2010-01-06 08:50:41 -06:00
bart@bartbes.ath.cx 2f5d676efb yes, yes, merge.. 2010-01-06 15:16:48 +01:00
bart@bartbes.ath.cx 09ca3053e1 Added redraw in error screen (thanks ToxicFrog) 2010-01-06 15:16:17 +01:00
Bill Meltsner 8d63c73bc4 new boot.lua run through auto.lua, because I can never remember to do that in one commit. 2010-01-05 13:44:34 -06:00
rude cd24dbcb8e Added get/setGroupIndex (#129) and get/setFixedRotation (#113). Also fixed 3000 auto.lua-related warnings in MSVC. 2010-01-04 20:02:36 +01:00
bart@bartbes.ath.cx 4c06ca3284 Error handler now checks if there's a screen created, if not fall back to text erroring 2010-01-03 13:20:32 +01:00
bart@bartbes.ath.cx b2972d6fd6 auto.lua now exports bytecode headers & added assert to setMode in boot.lua 2010-01-01 19:34:56 +01:00
rude 6aba6bad7e Concatenating .love files on the binary works again. 2009-11-12 20:58:40 +01:00