Alex Szpakowski
3725b4122f
Fixed lazy-loading of stencil buffers in Canvases sometimes failing due to uninitialized variables
2013-07-16 20:04:10 -03:00
Alex Szpakowski
267d901cd6
Fixed Geometry:flip when the Geometry was created with newQuad (resolves issue #671 )
2013-07-11 16:09:41 -03:00
Martin Felis
14ca401158
Add enet and lua-enet
2013-07-10 15:42:50 +02:00
Alex Szpakowski
0f6980f82a
Xcode project now compiles with -O3 for greater performance with the same binary size. Rejoice!
2013-06-13 23:36:57 -03:00
Alex Szpakowski
b3990e89f9
Reverted accidental XCode project changes
2013-06-08 16:51:52 -03:00
Alex Szpakowski
cd1a23c4ad
Improved handling of (File)Data in love.graphics.newFont and love.thread.newThread
2013-06-08 16:50:13 -03:00
Alex Szpakowski
04ca33d127
Updated Xcode project with new bezier files
2013-05-12 17:04:56 -03:00
Alex Szpakowski
ff77eb4b29
Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window.
...
love.graphics.setCaption has been renamed to love.window.setTitle.
2013-05-10 22:32:15 -03:00
Alex Szpakowski
7ab3809165
Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code
2013-05-07 15:23:26 -03:00
Alex Szpakowski
9ccf013570
Added love.math.noise(x, [y, z, w]). Calculates the 1D, 2D, 3D or 4D Simplex noise value at a particular coordinate
2013-05-01 18:26:40 -07:00
Alex Szpakowski
27bbfaac42
Updated Xcode project and removed now-unneeded Quad source files
2013-04-21 10:13:20 -07:00
Alex Szpakowski
3046981fce
Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods.
...
--HG--
branch : math-randobject
2013-04-14 23:02:44 -03:00
Alex Szpakowski
88d64954a4
Replaced the devil love.image module with love.image.magpie, which can decide which image library to use in a similar manner to love.sound.lullaby. Some rough edges still exist.
...
love.filesystem.newFileData now accepts filepaths and File objects.
--HG--
branch : image-CompressedData
2013-04-07 17:18:34 -03:00
Alex Szpakowski
5301026f3c
Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy.
...
- added a new CompressedData type to love.image
- added love.image.isCompressed(file or data)
- love.graphics.newImage automatically tests for compression when loading a file
- added love.graphics.isSupported strings for DXT, BC5, and BC7
Compressed textures meant to be used on the GPU offer huge performance gains when
- loading the texture from a file
- loading the texture from RAM to VRAM
- loading mipmaps
- rendering
--HG--
branch : image-CompressedData
2013-04-04 19:09:18 -03:00
Alex Szpakowski
4159b15ef2
Updated Xcode project for math module changes
2013-03-13 19:12:48 -03:00
Alex Szpakowski
cd21eaaf33
Re-enable GME support in OS X
2013-03-04 22:16:54 -04:00
Alex Szpakowski
d5245483ef
Updated version to 0.9.0 (codename TBD)
2013-03-03 19:55:37 -04:00
Alex Szpakowski
0efdc732e0
Updated Xcode project for new thread module files
2013-03-03 14:58:59 -04:00
Alex Szpakowski
0be26b7678
Added new math module files to the Xcode project
2013-02-26 06:35:50 -04:00
Alex Szpakowski
e05e8e6e6a
Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft
2013-02-13 04:01:02 -04:00
Alex Szpakowski
ceb0ee6c7e
Added SpriteBatch:remove(id)
2013-02-11 18:27:57 -04:00
Alex Szpakowski
842c01b4e5
liblove now builds as a framework on OS X
2013-02-10 02:37:54 -04:00