Commit Graph

4412 Commits

Author SHA1 Message Date
Sasha Szpakowski dbcdbc47d5 Add debugname field to shader options table. 2023-12-29 16:51:24 +01:00
Sasha Szpakowski 8872497561 graphics: handle default textures in high level code.
Previously each backend had to set up default textures with its own code, which needs some care for it to be robust.
2023-12-27 21:28:02 +01:00
Sasha Szpakowski e42019c59e Add buffer stats to love.graphics.getStats.
- Add 'buffers' field, to count the total number of graphics buffer objects.
- Add 'buffermemory' field, to estimate the total number of bytes of graphics memory used by all buffers.
2023-12-25 23:25:46 +01:00
Sasha Szpakowski 9c6417776f metal: remove unneeded TODO 2023-12-25 23:24:07 +01:00
Sasha Szpakowski 4631bc56fb Merge branch 'main' into 12.0-development 2023-12-25 15:39:45 +01:00
Ralty 1f8e3551aa Update wrap_Graphics.lua 2023-12-24 17:28:27 +07:00
Ralty b7362200c8 Fix deprecated love.graphics.stencil resetting stencilMode 2023-12-24 17:26:58 +07:00
Sasha Szpakowski eb552dfcb6 Fix compile warning 2023-12-23 16:54:00 +01:00
Sasha Szpakowski 059cab0364 metal: implement buffer/texture debug names. 2023-12-13 20:27:58 -04:00
Sasha Szpakowski 7b899fbc17 opengl: add version checks when setting debug names. 2023-12-13 20:27:31 -04:00
niki c8da517759 don't use optional for debugName 2023-12-14 00:42:19 +01:00
niki 364b5c3b7b adjust code styling 2023-12-14 00:16:38 +01:00
niki 7a25dfa7fc add texture:getDebugName and buffer:getDebugName 2023-12-14 00:09:08 +01:00
niki 834398335d fix buffer debugname is optional 2023-12-13 16:03:22 +01:00
niki a5d7ba1589 implement #1992
add debugname to settings table for texture and buffer,
which can be used for debugging in e.g. RenderDoc.
2023-12-13 14:28:34 +01:00
Sasha Szpakowski 444ab6311b Workaround for Windows 7 runtime compatibility 2023-12-09 19:41:52 -04:00
Sasha Szpakowski 8951635abc Merge branch 'main' into 12.0-development 2023-12-02 13:40:49 -04:00
Sasha Szpakowski 696007ee39 Don't unconditionally run love.jitsetup when love is used as a library 2023-11-27 23:14:36 -04:00
Miku AuahDark 6a298a74c2 jitsetup: Also disable JIT on ARM32 platform. 2023-11-27 12:47:23 +08:00
Miku AuahDark f4f3105ccd Call love.jitsetup during thread initialization too. 2023-11-27 12:13:56 +08:00
Miku AuahDark da3fdba7f4 Android: Remove calls to luaJIT_setmode.
Turning off JIT is now done in jitsetup.lua.
2023-11-27 11:35:37 +08:00
Sasha Szpakowski d21c9cb6de macOS/arm64: turn off JIT compilation by default. 2023-11-26 17:11:34 -04:00
Sewbacca 11d4bdd1a3 Add support for MinGW 2023-11-26 15:00:34 +01:00
Sasha Szpakowski 910533edda Initial code for sending flat-array matrices to storage buffers (untested). 2023-11-24 14:12:47 -04:00
Sasha Szpakowski 69dbb15027 Fix return value of Shape:testPoint. 2023-11-22 19:43:09 -04:00
Sasha Szpakowski 99e7022d2d iOS: alphabetically sort .love file list.
Fixes #1984.
2023-11-18 13:44:41 -04:00
Sasha Szpakowski 20ffe94349 vulkan: fix a consistency issue with texture samplers 2023-11-15 23:15:27 -04:00
Miku AuahDark 81393b9aed Android: Fixed invalid JNIEnv* pointer when starting up love.filesystem for 2nd time. 2023-11-15 12:19:06 +08:00
Sasha Szpakowski 17362b6844 Restore no-parameter variant of love.graphics.setColorMask. 2023-10-30 18:55:26 -03:00
Sasha Szpakowski 6aaf0b22bf Address some compiler warnings 2023-10-21 13:55:43 -03:00
Sasha Szpakowski 5a0a6a1a27 All constructors for making a TrueType font take an optional settings table.
This supersedes the existing optional hinting and dpi scale parameters. The table's fields are:
{
  hinting = "normal",
  dpiscale = 1, -- nil will default to the current window DPI scale.
}
2023-10-20 20:19:30 -03:00
Sasha Szpakowski 8c13943f64 ImageData can track whether they're meant to be loaded into a Texture with a non-sRGB format when gamma correct rendering is enabled.
Fixes #1556.

* Add ImageData/CompressedImageData:setLinear and ImageData/CompressedImageData:isLinear.
  The flag is used as a hint when loading a texture from the data to determine if the format should not be treated as sRGB-encoded. The 'linear' flag in newImage overrides this.

* love.graphics.readbackTexture automatically sets the linear flag on ImageData it returns when the texture's format is linear.
  This allows an ImageData generated via readback to be fed back into a new Texture and the format will match the original Canvas.

* Also clean up some image decoding code.
2023-10-14 20:48:21 -03:00
Sasha Szpakowski 2aad15c865 Fix DistanceJoint type information 2023-10-14 16:42:31 -03:00
Sasha Szpakowski bd55100d56 metal: fix compile error 2023-10-14 15:02:28 -03:00
Sasha Szpakowski 343d192f10 Compressed texture formats have explicit sRGB variants 2023-10-14 15:01:01 -03:00
Sasha Szpakowski 9eec1754e7 opengl: fix clearing the depth buffer. 2023-10-14 10:30:51 -03:00
Sasha Szpakowski 983ea6c0e6 Remove explicit support for systems that don't support rgba8 canvases.
This is just a very small number of really old OpenGL ES 2 drivers.
2023-10-13 21:53:45 -03:00
Sasha Szpakowski 3865868358 Fix creating a linear rgba8 canvas when gamma correct rendering is on.
Fixes #1973
2023-10-13 21:41:32 -03:00
Sasha Szpakowski 37b9d7db11 Merge branch 'main' into 12.0-development 2023-10-11 22:05:55 -03:00
Sasha Szpakowski ba693500c4 Fix love.font.newBMFontRasterizer when it's given a single file param. 2023-10-11 22:05:33 -03:00
Sasha Szpakowski 86eb6df05c vulkan: don't hold onto ImageData references after loading an image.
Reduces CPU memory usage.
2023-10-09 20:22:04 -03:00
Sasha Szpakowski 90cd0be392 Merge pull request #1980 from nikeinikei/12.0-development
vk: correctly identify boolean uniforms
2023-10-09 16:17:16 -03:00
niki 88f6bb880e remove debug code 2023-10-09 20:16:01 +02:00
Sasha Szpakowski 5dc7b7d05b remove some redundant OpenGL API calls when clearing Canvases 2023-10-09 15:13:47 -03:00
Sasha Szpakowski 8958d155ab opengl: Fix blue component of love.graphics.setColorMask 2023-10-09 15:13:03 -03:00
niki 2749209fc7 vulkan: fix crash when using wrong uniform name 2023-10-09 20:12:13 +02:00
niki 88272c6855 vulkan: correctly identify boolean uniforms 2023-10-09 20:07:32 +02:00
Sasha Szpakowski 4787d50078 opengl: fix color mask 2023-10-09 14:10:24 -03:00
Sasha Szpakowski 06569b4fed Merge pull request #1979 from nikeinikei/12.0-development
vk: fix crash caused by love.window.close()
2023-10-09 13:37:30 -03:00
Sasha Szpakowski cf26e39d1b vulkan: potential fix for compressed textures with mipmaps 2023-10-09 13:13:37 -03:00