Alex Szpakowski
db1c982f76
boot.lua and nogame.lua line numbers match the source code once they're embedded into love (thanks, pgimeno!)
2019-04-06 13:08:25 -03:00
Alex Szpakowski
0752f27bdf
Update copyright year for 2019
2019-01-03 21:09:05 -04:00
Bart van Strien
fd514d8176
Update some more copyright notices
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I am so good at using search/replace I definitely didn't need a second commit
for this.
2018-01-03 19:55:02 +01:00
Alex Szpakowski
abb72cb813
Happy new year! 🥂
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--HG--
branch : minor
2017-01-02 01:28:29 -04:00
Bart van Strien
f4999bd2c7
Fail gracefully when auto.lua is called on a file not in src/scripts
2016-07-28 17:15:52 +02:00
Alex Szpakowski
46a2e7b85c
Happy new year! 🎉
2016-01-01 00:05:06 -04:00
Alex Szpakowski
c7b45b3505
Updated copyright for the new year
2014-12-31 19:32:43 -04:00
Alex Szpakowski
3792dee4b4
Backout changeset 57172a7f03452a6b07f346e850f3e1020e230f46
2014-06-05 14:59:29 -03:00
Alex Szpakowski
e9e303c1e8
Changed embedded Lua scripts to be included in the love source via C++11's raw string literals instead of a generated header file. Removed auto.lua.
...
As a result, love can be compiled immediately after editing an embedded Lua script.
Visual Studio 2013 or newer is required for C++11 raw string literals in Windows.
2014-06-05 13:42:03 -03:00
Alex Szpakowski
4faddcd9aa
Fixed some trivial compiler warnings
2014-03-12 17:55:19 -03:00
Alex Szpakowski
3120a0e650
Goodbye 2013, hello 2014!
2014-01-03 17:28:58 -04:00
Bart van Strien
d81eae8889
Scripts now automatically recompile on change on linux, auto.lua normalizes input names a bit more
2013-12-14 13:57:52 +01:00
Alex Szpakowski
3cf03fee8f
Fixed the lua header generator script to output the correct year in the copyright text
2013-02-06 23:53:22 -04:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
Bart van Strien
7793e7f02f
CRLF to LF
2012-07-04 14:40:24 +02:00
Bart van Strien
db9e264685
Update auto.lua to bring it into the wonderful 2012
2012-02-05 23:13:18 +01:00
Bart van Strien
d34d907b00
Rewrite auto.lua
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Biggest advantages being automatic header+footer generation, minimal code verification and smaller diffs (from now on)
2011-06-21 19:45:00 +02:00
vrld
a13b792a5c
Revert to last commit, as msvc is stuck in the last millenium
2011-02-22 11:15:27 +01:00
vrld
08259a4a0e
Change auto.lua to create plaintext instead of hex code.
2011-02-20 23:34:48 +01:00
vrld
8581efae07
Change auto.lua to remove comments and unneeded whitespaces before converting to hex
2011-02-20 22:03:14 +01:00
rude
b71a87f670
Reverted auto.lua: use the source, not bytecode.
2010-02-07 15:45:11 +01:00
rude
cd24dbcb8e
Added get/setGroupIndex ( #129 ) and get/setFixedRotation ( #113 ). Also fixed 3000 auto.lua-related warnings in MSVC.
2010-01-04 20:02:36 +01:00
bart@bartbes.ath.cx
b2972d6fd6
auto.lua now exports bytecode headers & added assert to setMode in boot.lua
2010-01-01 19:34:56 +01:00
rude
9b367c5dbd
Added a script for converting Lua files to char arrays.
2009-11-08 16:59:18 +01:00