Commit Graph

10 Commits

Author SHA1 Message Date
niki 0ae81091d1 vulkan: use dynamic rendering
This vulkan 1.3 feature will make the code simpler when dealing
with off screen render targets (i.e. löve canvases)
2022-07-14 18:01:46 +02:00
niki 0759e8d513 vulkan: fix some memory leaks 2022-07-11 01:13:50 +02:00
niki b1fb5b551e working text rendering 2022-07-10 02:25:28 +02:00
niki 0cea07806f use different uniform buffers for each draw call 2022-06-30 18:42:49 +02:00
niki 6c19e8c10a merge newest 12.0 commits 2022-06-11 01:34:17 +02:00
niki c16c07780f use default texture when rendering primitives 2022-05-08 22:44:32 +02:00
niki 4e8304255d first draft of vulkan texture impl 2022-05-06 16:06:09 +02:00
niki 8f55f093a4 partially implement initCapabilities for vulkan 2022-05-04 23:43:23 +02:00
niki e6f8b465bc use vma for streambuffer implementation 2022-05-04 15:41:50 +02:00
niki 77f1af598d add skeleton for vulkan texture impl 2022-05-03 18:11:31 +02:00