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mirror of https://github.com/love2d/love.git synced 2026-08-18 03:34:23 +02:00
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3,167 Commits 3 Branches 19 Tags
025201d0c2fcfa1ccc1607f079a2f1925df4b1fc
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111 Commits

Author SHA1 Message Date
Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 2011-01-15 14:40:27 -06:00
Bill Meltsner 944a1a6e8b SpriteBatches are now affected by love.graphics.setColor() 2010-08-27 08:52:14 -05:00
rude 9c4926b7da Fixed double-transform spritebatch bug. 2010-02-20 18:19:16 +01:00
rude b94b5e6a9d Fixed SpriteBatch using the wrong type for GL_ELEMENT_ARRAY_BUFFER. 2010-02-06 13:50:52 +01:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
rude d58182c4c2 SpriteBatch is now Volatile and can deal with display resolution changes. 2009-08-18 18:43:59 +02:00
rude c52c218ba1 Renamed Frame to Quad; added drawq/addq; fixed some bugs. 2009-08-17 23:35:04 +02:00
rude 5c068db487 Added locking to SpriteBatch, and conf.lua. 2009-07-27 15:17:54 +02:00
rude 4f32377efa Added working SpriteBatch. 2009-07-27 02:10:51 +02:00
rude 84bf839872 Removed classes which should be implemented in Lua (or need of re-implementation). 2009-07-26 23:08:40 +02:00
rude dcb3dfd83d Initial Mercurial commit. 2009-07-26 15:46:49 +02:00
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