Alex Szpakowski
0f6980f82a
Xcode project now compiles with -O3 for greater performance with the same binary size. Rejoice!
2013-06-13 23:36:57 -03:00
Alex Szpakowski
b3990e89f9
Reverted accidental XCode project changes
2013-06-08 16:51:52 -03:00
Alex Szpakowski
cd1a23c4ad
Improved handling of (File)Data in love.graphics.newFont and love.thread.newThread
2013-06-08 16:50:13 -03:00
Alex Szpakowski
4718267c31
Updated Xcode project to be more LuaJIT-friendly
2013-05-18 20:13:26 -03:00
Alex Szpakowski
04ca33d127
Updated Xcode project with new bezier files
2013-05-12 17:04:56 -03:00
Alex Szpakowski
ff77eb4b29
Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window.
...
love.graphics.setCaption has been renamed to love.window.setTitle.
2013-05-10 22:32:15 -03:00
Alex Szpakowski
7ab3809165
Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code
2013-05-07 15:23:26 -03:00
Alex Szpakowski
9ccf013570
Added love.math.noise(x, [y, z, w]). Calculates the 1D, 2D, 3D or 4D Simplex noise value at a particular coordinate
2013-05-01 18:26:40 -07:00
Alex Szpakowski
27bbfaac42
Updated Xcode project and removed now-unneeded Quad source files
2013-04-21 10:13:20 -07:00
Alex Szpakowski
3046981fce
Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods.
...
--HG--
branch : math-randobject
2013-04-14 23:02:44 -03:00
Alex Szpakowski
88d64954a4
Replaced the devil love.image module with love.image.magpie, which can decide which image library to use in a similar manner to love.sound.lullaby. Some rough edges still exist.
...
love.filesystem.newFileData now accepts filepaths and File objects.
--HG--
branch : image-CompressedData
2013-04-07 17:18:34 -03:00
Alex Szpakowski
5301026f3c
Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy.
...
- added a new CompressedData type to love.image
- added love.image.isCompressed(file or data)
- love.graphics.newImage automatically tests for compression when loading a file
- added love.graphics.isSupported strings for DXT, BC5, and BC7
Compressed textures meant to be used on the GPU offer huge performance gains when
- loading the texture from a file
- loading the texture from RAM to VRAM
- loading mipmaps
- rendering
--HG--
branch : image-CompressedData
2013-04-04 19:09:18 -03:00
Alex Szpakowski
74ca349895
Fixed SDLMain leaking in OS X
2013-03-19 11:53:57 -03:00
Alex Szpakowski
f9d687cb65
Fixed some bugs in SDLmain
2013-03-15 19:40:58 -03:00
Alex Szpakowski
596bb2245e
SDLmain.m: now with more tabs
2013-03-14 16:11:17 -03:00
Alex Szpakowski
c730906c26
OS X: fixed fused release mode when the .love file is in love.app/Contents/Resources, fixed auto-detection of .love file in Contents/Resources when the love executable binary is run directly
2013-03-14 16:02:26 -03:00
Alex Szpakowski
4159b15ef2
Updated Xcode project for math module changes
2013-03-13 19:12:48 -03:00
Alex Szpakowski
cd21eaaf33
Re-enable GME support in OS X
2013-03-04 22:16:54 -04:00
Alex Szpakowski
d5245483ef
Updated version to 0.9.0 (codename TBD)
2013-03-03 19:55:37 -04:00
Alex Szpakowski
0efdc732e0
Updated Xcode project for new thread module files
2013-03-03 14:58:59 -04:00
Alex Szpakowski
0be26b7678
Added new math module files to the Xcode project
2013-02-26 06:35:50 -04:00
Alex Szpakowski
e05e8e6e6a
Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft
2013-02-13 04:01:02 -04:00
Alex Szpakowski
ceb0ee6c7e
Added SpriteBatch:remove(id)
2013-02-11 18:27:57 -04:00
Alex Szpakowski
842c01b4e5
liblove now builds as a framework on OS X
2013-02-10 02:37:54 -04:00
Alex Szpakowski
c6da6ffab9
XCode project now builds liblove and uses it with love.app
2013-02-09 21:11:23 -04:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
Alex Szpakowski
02d2a872ab
Improved shader member variable names, fixed up XCode project file
2013-01-29 04:34:36 -04:00
Alexander Szpakowski
e24d721381
Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.
2013-01-16 07:21:41 -04:00
Alexander Szpakowski
0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
2012-12-20 21:51:31 -04:00
Jay Roberts
7364e52ebc
Add math.cpp to Xcode project and fix GME framework path.
2012-10-09 13:05:13 -04:00
Bill Meltsner
b24e7ab64f
Update the Xcode project and enable GME support on OS X.
...
Requires Game_Music_Emu.framework, which is included in the updated OS X SDK.
2012-08-18 11:56:42 -05:00
Bill Meltsner
eaa4af7a6e
Make things build on Mac.
...
My Mac, anyway. No promises.
2012-07-03 03:52:53 -05:00
Bill Meltsner
ae79ed061a
Update to recommended Xcode build settings.
2012-03-03 20:24:11 -05:00
Bill Meltsner
d5b89886b6
Switch back to Clang for Mac OS X compilation, and add a new legendary hack to ensure it still runs on Leopard.
2012-03-02 19:00:03 -05:00
Bill Meltsner
7a43721335
Make Xcode use GCC to build LÖVE instead of Clang, to avoid some annoying linker error.
2012-02-29 18:52:52 -05:00
Bill Meltsner
9e884c6b0f
Remove a stray .orig reference from the Xcode project
2012-02-05 08:22:00 -05:00
Bill Meltsner
ecb2e566f3
Add the new OpenGL.{cpp,h} files to the Xcode project so it builds again
2012-01-26 10:20:11 -05:00
Bill Meltsner
be55579a22
Happy New Year, have an enormous diff
2012-01-09 02:41:11 -06:00
Bill Meltsner
2077408351
Add Audio.cpp to Xcode project
2012-01-08 20:18:45 -06:00
Bill Meltsner
25c5bbea67
Add int.h to the Xcode project
2011-12-22 01:54:17 -06:00
Bill Meltsner
c9ed6d3c83
update Xcode project to include love.window and Variant
2011-12-19 00:17:17 -06:00
Bill Meltsner
7eb1cef99c
Update Xcode project for newly abstractified modules
2011-11-01 11:48:28 -04:00
Bill Meltsner
b3e80e389b
Update Xcode project for 4.2 (still 3.2-compatible)
2011-10-13 12:15:35 -05:00
Bill Meltsner
d40b25c1e6
Hindenmerge
2011-10-12 13:40:56 -05:00
Bill Meltsner
14348f6146
Create DrawQable class, make Image and Canvas DrawQable, and make love.graphics.drawq take a DrawQable as its first argument
2011-10-04 12:33:34 -04:00
Bill Meltsner
2949d2ea4a
Update Xcode project to support 64-bit builds, and clean up some old project cruft
2011-10-03 01:38:13 -04:00
Bill Meltsner
e984bc084d
Move Box2D from modules/physics/box2d to libraries
...
--HG--
branch : box2d-update
2011-09-24 15:34:28 -04:00
Bill Meltsner
2e1b941bd6
Add Memoizer class
...
--HG--
branch : box2d-update
2011-09-24 11:51:06 -04:00
Bill Meltsner
08f894a98e
Box2D implemented its own convex hull algorithm, Graham just messes things up
...
--HG--
branch : box2d-update
2011-09-24 03:10:19 -04:00
Bill Meltsner
dc5cfc928c
Make Xcode even more less stupid.
...
--HG--
branch : box2d-update
2011-09-23 23:40:04 -04:00