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Added Body:setUserData and Body:getUserData (resolves issue #853_
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@@ -85,6 +85,8 @@ int w_Body_setFixedRotation(lua_State *L);
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int w_Body_isFixedRotation(lua_State *L);
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int w_Body_getFixtureList(lua_State *L);
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int w_Body_destroy(lua_State *L);
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int w_Body_setUserData(lua_State *L);
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int w_Body_getUserData(lua_State *L);
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extern "C" int luaopen_body(lua_State *L);
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} // box2d
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