Added Body:setUserData and Body:getUserData (resolves issue #853_

This commit is contained in:
Alex Szpakowski
2014-02-26 20:47:05 -04:00
parent 94aa39116e
commit fe5e7c17e7
7 changed files with 91 additions and 9 deletions
-3
View File
@@ -123,9 +123,6 @@ public:
/**
* This function stores an in-C reference to
* arbitrary Lua data in the Box2D Fixture object.
*
* The data set here will be passed to the collision
* handler when collisions occur.
**/
int setUserData(lua_State *L);