Fix some compile warnings

This commit is contained in:
Sasha Szpakowski
2024-12-29 14:09:13 -04:00
parent 8443928fe7
commit fe23e1920b
6 changed files with 24 additions and 21 deletions
+3 -1
View File
@@ -106,7 +106,7 @@ Buffer::Buffer(Graphics *gfx, const Settings &settings, const std::vector<DataDe
if (info.baseType == DATA_BASETYPE_BOOL) if (info.baseType == DATA_BASETYPE_BOOL)
throw love::Exception("Bool types are not supported in vertex buffers."); throw love::Exception("Bool types are not supported in vertex buffers.");
if (decl.bindingLocation < 0 || decl.bindingLocation >= VertexAttributes::MAX) if (decl.bindingLocation < 0 || decl.bindingLocation >= (int) VertexAttributes::MAX)
{ {
if (decl.bindingLocation == -1 && !decl.name.empty()) if (decl.bindingLocation == -1 && !decl.name.empty())
legacyVertexBindings = true; legacyVertexBindings = true;
@@ -344,6 +344,8 @@ std::vector<Buffer::DataDeclaration> Buffer::getCommonFormatDeclaration(CommonFo
{ getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_TEXCOORD }, { getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2, 0, ATTRIB_TEXCOORD },
{ getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4, 0, ATTRIB_COLOR }, { getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4, 0, ATTRIB_COLOR },
}; };
case CommonFormat::COUNT:
return {};
} }
return {}; return {};
+1 -1
View File
@@ -227,7 +227,7 @@ void Mesh::finalizeAttribute(BufferAttribute &attrib) const
attrib.bindingLocation = (int)builtinattrib; attrib.bindingLocation = (int)builtinattrib;
} }
if (attrib.bindingLocation >= VertexAttributes::MAX || (attrib.bindingLocation < 0 && attrib.name.empty())) if (attrib.bindingLocation >= (int) VertexAttributes::MAX || (attrib.bindingLocation < 0 && attrib.name.empty()))
throw love::Exception("Vertex attributes must have a valid binding location value within [0, %d).", VertexAttributes::MAX); throw love::Exception("Vertex attributes must have a valid binding location value within [0, %d).", VertexAttributes::MAX);
} }
+1 -1
View File
@@ -1232,7 +1232,7 @@ static bool AddFieldsToFormat(std::vector<Buffer::DataDeclaration> &format, int
DataFormat dataformat = getDataFormat(type->getBasicType(), type->getVectorSize(), type->getMatrixRows(), type->getMatrixCols(), type->isMatrix()); DataFormat dataformat = getDataFormat(type->getBasicType(), type->getVectorSize(), type->getMatrixRows(), type->getMatrixCols(), type->isMatrix());
if (dataformat == DATAFORMAT_MAX_ENUM) if (dataformat == DATAFORMAT_MAX_ENUM)
{ {
err = "Shader validation error:\nUnhandled data format for type " + (int)type->getBasicType() + std::string(" with name ") + basename; err = "Shader validation error:\nUnhandled data format for type " + std::to_string((int)type->getBasicType()) + std::string(" with name ") + basename;
return false; return false;
} }
+7
View File
@@ -52,6 +52,7 @@ size_t getFormatStride(CommonFormat format)
case CommonFormat::XYf_STf_RGBAub: return sizeof(XYf_STf_RGBAub); case CommonFormat::XYf_STf_RGBAub: return sizeof(XYf_STf_RGBAub);
case CommonFormat::XYf_STus_RGBAub: return sizeof(XYf_STus_RGBAub); case CommonFormat::XYf_STus_RGBAub: return sizeof(XYf_STus_RGBAub);
case CommonFormat::XYf_STPf_RGBAub: return sizeof(XYf_STPf_RGBAub); case CommonFormat::XYf_STPf_RGBAub: return sizeof(XYf_STPf_RGBAub);
case CommonFormat::COUNT: return 0;
} }
return 0; return 0;
} }
@@ -77,6 +78,8 @@ uint32 getFormatFlags(CommonFormat format)
case CommonFormat::XYf_STus_RGBAub: case CommonFormat::XYf_STus_RGBAub:
case CommonFormat::XYf_STPf_RGBAub: case CommonFormat::XYf_STPf_RGBAub:
return ATTRIBFLAG_POS | ATTRIBFLAG_TEXCOORD | ATTRIBFLAG_COLOR; return ATTRIBFLAG_POS | ATTRIBFLAG_TEXCOORD | ATTRIBFLAG_COLOR;
case CommonFormat::COUNT:
return 0;
} }
return 0; return 0;
} }
@@ -99,6 +102,8 @@ int getFormatPositionComponents(CommonFormat format)
return 2; return 2;
case CommonFormat::XYZf: case CommonFormat::XYZf:
return 3; return 3;
case CommonFormat::COUNT:
return 0;
} }
return 0; return 0;
} }
@@ -321,6 +326,8 @@ void VertexAttributes::setCommonFormat(CommonFormat format, uint8 bufferindex)
set(ATTRIB_TEXCOORD, DATAFORMAT_FLOAT_VEC3, uint16(sizeof(float) * 2), bufferindex); set(ATTRIB_TEXCOORD, DATAFORMAT_FLOAT_VEC3, uint16(sizeof(float) * 2), bufferindex);
set(ATTRIB_COLOR, DATAFORMAT_UNORM8_VEC4, uint16(sizeof(float) * 5), bufferindex); set(ATTRIB_COLOR, DATAFORMAT_UNORM8_VEC4, uint16(sizeof(float) * 5), bufferindex);
break; break;
case CommonFormat::COUNT:
break;
} }
} }
+9 -12
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@@ -126,9 +126,8 @@ bool World::ContactFilter::process(Shape *a, Shape *b)
return true; return true;
} }
World::QueryCallback::QueryCallback(World *world, lua_State *L, int idx) World::QueryCallback::QueryCallback(lua_State *L, int idx)
: world(world) : L(L)
, L(L)
, funcidx(idx) , funcidx(idx)
{ {
luaL_checktype(L, funcidx, LUA_TFUNCTION); luaL_checktype(L, funcidx, LUA_TFUNCTION);
@@ -159,9 +158,8 @@ bool World::QueryCallback::ReportFixture(b2Fixture *fixture)
return true; return true;
} }
World::CollectCallback::CollectCallback(World *world, uint16 categoryMask, lua_State *L) World::CollectCallback::CollectCallback(uint16 categoryMask, lua_State *L)
: world(world) : categoryMask(categoryMask)
, categoryMask(categoryMask)
, L(L) , L(L)
{ {
lua_newtable(L); lua_newtable(L);
@@ -185,9 +183,8 @@ bool World::CollectCallback::ReportFixture(b2Fixture *f)
return true; return true;
} }
World::RayCastCallback::RayCastCallback(World *world, lua_State *L, int idx) World::RayCastCallback::RayCastCallback(lua_State *L, int idx)
: world(world) : L(L)
, L(L)
, funcidx(idx) , funcidx(idx)
{ {
luaL_checktype(L, funcidx, LUA_TFUNCTION); luaL_checktype(L, funcidx, LUA_TFUNCTION);
@@ -605,7 +602,7 @@ int World::queryShapesInArea(lua_State *L)
box.lowerBound = Physics::scaleDown(b2Vec2(lx, ly)); box.lowerBound = Physics::scaleDown(b2Vec2(lx, ly));
box.upperBound = Physics::scaleDown(b2Vec2(ux, uy)); box.upperBound = Physics::scaleDown(b2Vec2(ux, uy));
luaL_checktype(L, 5, LUA_TFUNCTION); luaL_checktype(L, 5, LUA_TFUNCTION);
QueryCallback query(this, L, 5); QueryCallback query(L, 5);
world->QueryAABB(&query, box); world->QueryAABB(&query, box);
return 0; return 0;
} }
@@ -620,7 +617,7 @@ int World::getShapesInArea(lua_State *L)
b2AABB box; b2AABB box;
box.lowerBound = Physics::scaleDown(b2Vec2(lx, ly)); box.lowerBound = Physics::scaleDown(b2Vec2(lx, ly));
box.upperBound = Physics::scaleDown(b2Vec2(ux, uy)); box.upperBound = Physics::scaleDown(b2Vec2(ux, uy));
CollectCallback query(this, categoryMaskBits, L); CollectCallback query(categoryMaskBits, L);
world->QueryAABB(&query, box); world->QueryAABB(&query, box);
return 1; return 1;
} }
@@ -634,7 +631,7 @@ int World::rayCast(lua_State *L)
b2Vec2 v1 = Physics::scaleDown(b2Vec2(x1, y1)); b2Vec2 v1 = Physics::scaleDown(b2Vec2(x1, y1));
b2Vec2 v2 = Physics::scaleDown(b2Vec2(x2, y2)); b2Vec2 v2 = Physics::scaleDown(b2Vec2(x2, y2));
luaL_checktype(L, 5, LUA_TFUNCTION); luaL_checktype(L, 5, LUA_TFUNCTION);
RayCastCallback raycast(this, L, 5); RayCastCallback raycast(L, 5);
world->RayCast(&raycast, v1, v2); world->RayCast(&raycast, v1, v2);
return 0; return 0;
} }
+3 -6
View File
@@ -93,11 +93,10 @@ public:
class QueryCallback : public b2QueryCallback class QueryCallback : public b2QueryCallback
{ {
public: public:
QueryCallback(World *world, lua_State *L, int idx); QueryCallback(lua_State *L, int idx);
virtual ~QueryCallback(); virtual ~QueryCallback();
bool ReportFixture(b2Fixture *fixture) override; bool ReportFixture(b2Fixture *fixture) override;
private: private:
World *world;
lua_State *L; lua_State *L;
int funcidx; int funcidx;
int userargs; int userargs;
@@ -106,11 +105,10 @@ public:
class CollectCallback : public b2QueryCallback class CollectCallback : public b2QueryCallback
{ {
public: public:
CollectCallback(World *world, uint16 categoryMask, lua_State *L); CollectCallback(uint16 categoryMask, lua_State *L);
virtual ~CollectCallback(); virtual ~CollectCallback();
bool ReportFixture(b2Fixture *fixture) override; bool ReportFixture(b2Fixture *fixture) override;
private: private:
World *world;
uint16 categoryMask; uint16 categoryMask;
lua_State *L; lua_State *L;
int i = 1; int i = 1;
@@ -119,11 +117,10 @@ public:
class RayCastCallback : public b2RayCastCallback class RayCastCallback : public b2RayCastCallback
{ {
public: public:
RayCastCallback(World *world, lua_State *L, int idx); RayCastCallback(lua_State *L, int idx);
virtual ~RayCastCallback(); virtual ~RayCastCallback();
float ReportFixture(b2Fixture *fixture, const b2Vec2 &point, const b2Vec2 &normal, float fraction) override; float ReportFixture(b2Fixture *fixture, const b2Vec2 &point, const b2Vec2 &normal, float fraction) override;
private: private:
World *world;
lua_State *L; lua_State *L;
int funcidx; int funcidx;
int userargs; int userargs;