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bringing in the new year by changing every 2010 to 2011
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@@ -1,5 +1,5 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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* Copyright (c) 2006-2011 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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@@ -1,5 +1,5 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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* Copyright (c) 2006-2011 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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@@ -1,32 +1,32 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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/**
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* Copyright (c) 2006-2011 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "Pool.h"
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#include "Source.h"
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#define MUTEX_ASSERT(fn, sval) \
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if(fn != sval) \
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{ \
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#define MUTEX_ASSERT(fn, sval) \
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if(fn != sval) \
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{ \
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std::cout << "Mutex lock/unlock failure. " << SDL_GetError() << std::endl; \
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exit(-1); \
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exit(-1); \
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} \
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#define LOCK(m) MUTEX_ASSERT(SDL_LockMutex(m), 0)
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@@ -1,5 +1,5 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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* Copyright (c) 2006-2011 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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@@ -1,5 +1,5 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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* Copyright (c) 2006-2011 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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@@ -1,5 +1,5 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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* Copyright (c) 2006-2011 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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@@ -70,27 +70,27 @@ namespace openal
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Source(Pool * pool, love::sound::Decoder * decoder);
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virtual ~Source();
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virtual love::audio::Source * copy();
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virtual void play();
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virtual void stop();
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virtual void pause();
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virtual void resume();
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virtual void rewind();
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virtual love::audio::Source * copy();
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virtual void play();
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virtual void stop();
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virtual void pause();
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virtual void resume();
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virtual void rewind();
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virtual bool isStopped() const;
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virtual bool isPaused() const;
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virtual bool isFinished() const;
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virtual void update();
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virtual void setPitch(float pitch);
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virtual float getPitch() const;
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virtual void setVolume(float volume);
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virtual float getVolume() const;
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virtual void setPosition(float * v);
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virtual void getPosition(float * v) const;
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virtual void setVelocity(float * v);
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virtual void getVelocity(float * v) const;
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virtual void setDirection(float * v);
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virtual bool isPaused() const;
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virtual bool isFinished() const;
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virtual void update();
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virtual void setPitch(float pitch);
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virtual float getPitch() const;
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virtual void setVolume(float volume);
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virtual float getVolume() const;
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virtual void setPosition(float * v);
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virtual void getPosition(float * v) const;
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virtual void setVelocity(float * v);
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virtual void getVelocity(float * v) const;
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virtual void setDirection(float * v);
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virtual void getDirection(float * v) const;
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void setLooping(bool looping);
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void setLooping(bool looping);
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bool isLooping() const;
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bool isStatic() const;
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