Removed 'release mode' and love.releaseerrhand, and added love.filesystem.isFused (resolves issue #579).

Games which are fused (either via appending the .love to the executable or with --fused) automatically have the changes which previously only applied to fused games in release mode.
This commit is contained in:
Alex Szpakowski
2013-08-05 15:02:50 -03:00
parent 4443284a73
commit fc3affb9b9
6 changed files with 36 additions and 216 deletions
@@ -38,7 +38,8 @@ namespace physfs
bool hack_setupWriteDirectory();
int w_init(lua_State *L);
int w_setRelease(lua_State *L);
int w_setFused(lua_State *L);
int w_isFused(lua_State *L);
int w_setIdentity(lua_State *L);
int w_getIdentity(lua_State *L);
int w_setSource(lua_State *L);