Move Canvas:getMSAA to Texture:getMSAA.

This commit is contained in:
Alex Szpakowski
2020-02-03 19:26:11 -04:00
parent 323f86f31e
commit fc0d60a96d
7 changed files with 24 additions and 17 deletions
+8
View File
@@ -143,6 +143,13 @@ int w_Texture_isCompressed(lua_State *L)
return 1;
}
int w_Texture_getMSAA(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
lua_pushinteger(L, t->getMSAA());
return 1;
}
int w_Texture_setFilter(lua_State *L)
{
Texture *t = luax_checktexture(L, 1);
@@ -330,6 +337,7 @@ const luaL_Reg w_Texture_functions[] =
{ "getDPIScale", w_Texture_getDPIScale },
{ "isFormatLinear", w_Texture_isFormatLinear },
{ "isCompressed", w_Texture_isCompressed },
{ "getMSAA", w_Texture_getMSAA },
{ "setFilter", w_Texture_setFilter },
{ "getFilter", w_Texture_getFilter },
{ "setMipmapFilter", w_Texture_setMipmapFilter },