Fix Texture leak in Meshes

This commit is contained in:
Bart van Strien
2014-06-18 14:34:05 +02:00
parent c5d59107ad
commit fb3aa060b2
+3
View File
@@ -79,6 +79,9 @@ Mesh::Mesh(int vertexcount, Mesh::DrawMode mode)
Mesh::~Mesh()
{
if (texture)
texture->release();
delete vbo;
delete ibo;
}