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Auto-padded NPOT images' texture coordinates are now scaled at draw time via the texture matrix (fixes auto-padded images with Meshes.) Also fixed love.graphics.newQuad.
--HG-- branch : Mesh
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@@ -116,8 +116,6 @@ public:
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private:
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void scaleNPOT(Vertex *v, size_t count);
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void addv(const Vertex *v, int index);
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/**
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