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Refactor sampler state parameters for textures.
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@@ -49,10 +49,7 @@ public:
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ptrdiff_t getHandle() const override;
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void setFilter(const Texture::Filter &f) override;
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bool setWrap(const Texture::Wrap &w) override;
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bool setMipmapSharpness(float sharpness) override;
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void setSamplerState(const SamplerState &s) override;
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private:
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