Refactor sampler state parameters for textures.

This commit is contained in:
Alex Szpakowski
2020-02-02 22:26:28 -04:00
parent f24b1aa377
commit f9248d478c
23 changed files with 473 additions and 585 deletions
+3 -3
View File
@@ -58,8 +58,8 @@ public:
int getPixelWidth() const;
int getPixelHeight() const;
void setFilter(const Texture::Filter &f);
const Texture::Filter &getFilter() const;
void setSamplerState(const SamplerState &s);
const SamplerState &getSamplerState() const;
private:
@@ -70,7 +70,7 @@ private:
int width;
int height;
Texture::Filter filter;
SamplerState samplerState;
Vertex vertices[4];