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Fixed love.graphics.clear(colortable) causing crashes in GLES 2.0 when a Canvas is active (resolves issue #1127).
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@@ -66,6 +66,8 @@ public:
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{
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float r, g, b, a;
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bool enabled;
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Colorf toColor() const { return Colorf(r, g, b, a); }
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};
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Graphics();
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