mirror of
https://github.com/love2d/love.git
synced 2026-08-21 05:00:08 +02:00
Added a LOVE_ANDROID define and Android-specific code that interacts with the JNI and SDL.
This commit is contained in:
+3
-2
@@ -25,7 +25,7 @@ distribution.
|
||||
|
||||
This software uses LuaJIT:
|
||||
|
||||
LuaJIT is Copyright (c) 2005-2014 Mike Pall
|
||||
LuaJIT is Copyright (c) 2005-2015 Mike Pall
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -123,7 +123,8 @@ DEALINGS IN THE SOFTWARE.
|
||||
|
||||
---------
|
||||
|
||||
This software uses the following LGPL libraries on Windows, Mac OS X, and Linux:
|
||||
This software uses the following LGPL libraries on Windows, Mac OS X, Linux,
|
||||
and Android:
|
||||
|
||||
- libmpg123
|
||||
Website: http://www.mpg123.de/
|
||||
|
||||
@@ -848,6 +848,9 @@
|
||||
FA8951A31AA2EDF300EC385A /* wrap_Event.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA8951A01AA2EDF300EC385A /* wrap_Event.cpp */; };
|
||||
FA8951A41AA2EDF300EC385A /* wrap_Event.h in Headers */ = {isa = PBXBuildFile; fileRef = FA8951A11AA2EDF300EC385A /* wrap_Event.h */; };
|
||||
FA9B4A0816E1578300074F42 /* SDL2.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA9B4A0716E1578300074F42 /* SDL2.framework */; };
|
||||
FAA3A9AE1B7D465A00CED060 /* android.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FAA3A9AC1B7D465A00CED060 /* android.cpp */; };
|
||||
FAA3A9AF1B7D465A00CED060 /* android.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FAA3A9AC1B7D465A00CED060 /* android.cpp */; };
|
||||
FAA3A9B01B7D465A00CED060 /* android.h in Headers */ = {isa = PBXBuildFile; fileRef = FAA3A9AD1B7D465A00CED060 /* android.h */; };
|
||||
FAA627CE18E7E1560080752D /* CoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAA627CD18E7E1560080752D /* CoreServices.framework */; };
|
||||
FAAFF04416CB11C700CCDE45 /* OpenAL-Soft.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAAFF04316CB11C700CCDE45 /* OpenAL-Soft.framework */; };
|
||||
FAB17BE01ABFAA2000F9BA27 /* Compressor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FAB17BDE1ABFAA2000F9BA27 /* Compressor.cpp */; };
|
||||
@@ -1498,6 +1501,8 @@
|
||||
FA8951A01AA2EDF300EC385A /* wrap_Event.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Event.cpp; sourceTree = "<group>"; };
|
||||
FA8951A11AA2EDF300EC385A /* wrap_Event.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Event.h; sourceTree = "<group>"; };
|
||||
FA9B4A0716E1578300074F42 /* SDL2.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL2.framework; path = /Library/Frameworks/SDL2.framework; sourceTree = "<absolute>"; };
|
||||
FAA3A9AC1B7D465A00CED060 /* android.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = android.cpp; sourceTree = "<group>"; };
|
||||
FAA3A9AD1B7D465A00CED060 /* android.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = android.h; sourceTree = "<group>"; };
|
||||
FAA627CD18E7E1560080752D /* CoreServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreServices.framework; path = System/Library/Frameworks/CoreServices.framework; sourceTree = SDKROOT; };
|
||||
FAAFF04316CB11C700CCDE45 /* OpenAL-Soft.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = "OpenAL-Soft.framework"; path = "/Library/Frameworks/OpenAL-Soft.framework"; sourceTree = "<absolute>"; };
|
||||
FAB17BDE1ABFAA2000F9BA27 /* Compressor.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Compressor.cpp; sourceTree = "<group>"; };
|
||||
@@ -1601,6 +1606,8 @@
|
||||
FA0B78F61A958E3B000E1D17 /* common */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
FAA3A9AC1B7D465A00CED060 /* android.cpp */,
|
||||
FAA3A9AD1B7D465A00CED060 /* android.h */,
|
||||
FA0B78F71A958E3B000E1D17 /* b64.cpp */,
|
||||
FA0B78F81A958E3B000E1D17 /* b64.h */,
|
||||
FA0B78F91A958E3B000E1D17 /* config.h */,
|
||||
@@ -3054,6 +3061,7 @@
|
||||
FA0B7DDE1A95902C000E1D17 /* wrap_BezierCurve.h in Headers */,
|
||||
FA0B7DED1A95902C000E1D17 /* Cursor.h in Headers */,
|
||||
FA0B7E501A95902C000E1D17 /* wrap_Fixture.h in Headers */,
|
||||
FAA3A9B01B7D465A00CED060 /* android.h in Headers */,
|
||||
FA0B7A491A958EA3000E1D17 /* b2PolygonShape.h in Headers */,
|
||||
FA0B79281A958E3B000E1D17 /* math.h in Headers */,
|
||||
FA0B7A9A1A958EA3000E1D17 /* b2MotorJoint.h in Headers */,
|
||||
@@ -3312,6 +3320,7 @@
|
||||
FA0B7DC21A95902C000E1D17 /* wrap_Joystick.cpp in Sources */,
|
||||
FA0B7CD41A95902C000E1D17 /* Source.cpp in Sources */,
|
||||
FA0B7AEF1A958EA3000E1D17 /* inet.c in Sources */,
|
||||
FAA3A9AF1B7D465A00CED060 /* android.cpp in Sources */,
|
||||
FA0B7CD11A95902C000E1D17 /* Audio.cpp in Sources */,
|
||||
FA0B7D131A95902C000E1D17 /* Font.cpp in Sources */,
|
||||
FA0B7EC91A95902C000E1D17 /* threads.cpp in Sources */,
|
||||
@@ -3596,6 +3605,7 @@
|
||||
FA0B7CD31A95902C000E1D17 /* Source.cpp in Sources */,
|
||||
FA0B7A411A958EA3000E1D17 /* b2CircleShape.cpp in Sources */,
|
||||
FA0B7CD01A95902C000E1D17 /* Audio.cpp in Sources */,
|
||||
FAA3A9AE1B7D465A00CED060 /* android.cpp in Sources */,
|
||||
FA0B7D121A95902C000E1D17 /* Font.cpp in Sources */,
|
||||
FA0B7EC81A95902C000E1D17 /* threads.cpp in Sources */,
|
||||
FA0B7A6B1A958EA3000E1D17 /* b2World.cpp in Sources */,
|
||||
|
||||
@@ -0,0 +1,231 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#include "android.h"
|
||||
|
||||
#ifdef LOVE_ANDROID
|
||||
|
||||
#include "SDL.h"
|
||||
#include "jni.h"
|
||||
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace android
|
||||
{
|
||||
|
||||
void setImmersive(bool immersive_active)
|
||||
{
|
||||
JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
|
||||
|
||||
jobject activity = (jobject) SDL_AndroidGetActivity();
|
||||
|
||||
jclass clazz(env->GetObjectClass(activity));
|
||||
jmethodID method_id = env->GetMethodID(clazz, "setImmersiveMode", "(Z)V");
|
||||
|
||||
env->CallVoidMethod(activity, method_id, immersive_active);
|
||||
|
||||
env->DeleteLocalRef(activity);
|
||||
env->DeleteLocalRef(clazz);
|
||||
}
|
||||
|
||||
bool getImmersive()
|
||||
{
|
||||
JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
|
||||
|
||||
jobject activity = (jobject) SDL_AndroidGetActivity();
|
||||
|
||||
jclass clazz(env->GetObjectClass(activity));
|
||||
jmethodID method_id = env->GetMethodID(clazz, "getImmersiveMode", "()Z");
|
||||
|
||||
jboolean immersive_active = env->CallBooleanMethod(activity, method_id);
|
||||
|
||||
env->DeleteLocalRef(activity);
|
||||
env->DeleteLocalRef(clazz);
|
||||
|
||||
return immersive_active;
|
||||
}
|
||||
|
||||
double getScreenScale()
|
||||
{
|
||||
static double result = -1.;
|
||||
|
||||
if (result == -1.)
|
||||
{
|
||||
JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
|
||||
jclass activity = env->FindClass("org/love2d/android/GameActivity");
|
||||
|
||||
jmethodID getMetrics = env->GetStaticMethodID(activity, "getMetrics", "()Landroid/util/DisplayMetrics;");
|
||||
jobject metrics = env->CallStaticObjectMethod(activity, getMetrics);
|
||||
jclass metricsClass = env->GetObjectClass(metrics);
|
||||
|
||||
result = env->GetFloatField(metrics, env->GetFieldID(metricsClass, "density", "F"));
|
||||
|
||||
env->DeleteLocalRef(metricsClass);
|
||||
env->DeleteLocalRef(metrics);
|
||||
env->DeleteLocalRef(activity);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
const char *getSelectedGameFile()
|
||||
{
|
||||
static const char *path = NULL;
|
||||
|
||||
if (path)
|
||||
{
|
||||
delete path;
|
||||
path = NULL;
|
||||
}
|
||||
|
||||
JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
|
||||
jclass activity = env->FindClass("org/love2d/android/GameActivity");
|
||||
|
||||
jmethodID getGamePath = env->GetStaticMethodID(activity, "getGamePath", "()Ljava/lang/String;");
|
||||
jstring gamePath = (jstring) env->CallStaticObjectMethod(activity, getGamePath);
|
||||
const char *utf = env->GetStringUTFChars(gamePath, 0);
|
||||
if (utf)
|
||||
{
|
||||
path = SDL_strdup(utf);
|
||||
env->ReleaseStringUTFChars(gamePath, utf);
|
||||
}
|
||||
|
||||
env->DeleteLocalRef(gamePath);
|
||||
env->DeleteLocalRef(activity);
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
bool openURL(const std::string &url)
|
||||
{
|
||||
JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
|
||||
jclass activity = env->FindClass("org/love2d/android/GameActivity");
|
||||
|
||||
jmethodID openURL= env->GetStaticMethodID(activity, "openURL", "(Ljava/lang/String;)V");
|
||||
jstring url_jstring = (jstring) env->NewStringUTF(url.c_str());
|
||||
|
||||
env->CallStaticVoidMethod(activity, openURL, url_jstring);
|
||||
|
||||
env->DeleteLocalRef(url_jstring);
|
||||
env->DeleteLocalRef(activity);
|
||||
return true;
|
||||
}
|
||||
|
||||
void vibrate(double seconds)
|
||||
{
|
||||
JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
|
||||
jclass activity = env->FindClass("org/love2d/android/GameActivity");
|
||||
|
||||
jmethodID vibrate_method = env->GetStaticMethodID(activity, "vibrate", "(D)V");
|
||||
env->CallStaticVoidMethod(activity, vibrate_method, seconds);
|
||||
|
||||
env->DeleteLocalRef(activity);
|
||||
}
|
||||
|
||||
/*
|
||||
* Helper functions for the filesystem module
|
||||
*/
|
||||
void freeGameArchiveMemory(void *ptr)
|
||||
{
|
||||
char *game_love_data = static_cast<char*>(ptr);
|
||||
delete[] game_love_data;
|
||||
}
|
||||
|
||||
bool loadGameArchiveToMemory(const char* filename, char **ptr, size_t *size)
|
||||
{
|
||||
SDL_RWops *asset_game_file = SDL_RWFromFile(filename, "rb");
|
||||
if (!asset_game_file) {
|
||||
SDL_Log("Could not find %s", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
Sint64 file_size = asset_game_file->size(asset_game_file);
|
||||
if (file_size <= 0) {
|
||||
SDL_Log("Could not load game from %s. File has invalid file size: %d.", filename, (int) file_size);
|
||||
return false;
|
||||
}
|
||||
|
||||
*ptr = new char[file_size];
|
||||
if (!*ptr) {
|
||||
SDL_Log("Could not allocate memory for in-memory game archive");
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t bytes_copied = asset_game_file->read(asset_game_file, (void*) *ptr, sizeof(char), (size_t) file_size);
|
||||
if (bytes_copied != file_size) {
|
||||
SDL_Log("Incomplete copy of in-memory game archive!");
|
||||
delete[] *ptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
*size = (size_t) file_size;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool directoryExists(const char *path)
|
||||
{
|
||||
struct stat s;
|
||||
int err = stat(path, &s);
|
||||
if (err == -1)
|
||||
{
|
||||
if (errno != ENOENT)
|
||||
SDL_Log("Error checking for directory %s errno = %d: %s", path, errno, strerror(errno));
|
||||
return false;
|
||||
}
|
||||
|
||||
return S_ISDIR(s.st_mode);
|
||||
}
|
||||
|
||||
bool mkdir(const char *path)
|
||||
{
|
||||
int err = ::mkdir(path, 0770);
|
||||
if (err == -1)
|
||||
{
|
||||
SDL_Log("Error: Could not create directory %s", path);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool createStorageDirectories()
|
||||
{
|
||||
std::string internal_storage_path = SDL_AndroidGetInternalStoragePath();
|
||||
|
||||
std::string save_directory = internal_storage_path + "/save";
|
||||
if (!directoryExists(save_directory.c_str()) && !mkdir(save_directory.c_str()))
|
||||
return false;
|
||||
|
||||
std::string game_directory = internal_storage_path + "/game";
|
||||
if (!directoryExists (game_directory.c_str()) && !mkdir(game_directory.c_str()))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // android
|
||||
} // love
|
||||
|
||||
#endif // LOVE_ANDROID
|
||||
@@ -0,0 +1,73 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2014 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_ANDROID_H
|
||||
#define LOVE_ANDROID_H
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#ifdef LOVE_ANDROID
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace android
|
||||
{
|
||||
|
||||
/**
|
||||
* Enables or disables immersive mode where the navigation bar is hidden.
|
||||
**/
|
||||
void setImmersive(bool immersive_active);
|
||||
bool getImmersive();
|
||||
|
||||
/**
|
||||
* Gets the scale factor of the window's screen, e.g. on Retina displays this
|
||||
* will return 2.0.
|
||||
**/
|
||||
double getScreenScale();
|
||||
|
||||
/**
|
||||
* Gets the selected love file in the device filesystem.
|
||||
**/
|
||||
const char *getSelectedGameFile();
|
||||
|
||||
bool openURL(const std::string &url);
|
||||
|
||||
void vibrate(double seconds);
|
||||
|
||||
/*
|
||||
* Helper functions for the filesystem module
|
||||
*/
|
||||
void freeGameArchiveMemory(void *ptr);
|
||||
|
||||
bool loadGameArchiveToMemory(const char *filename, char **ptr, size_t *size);
|
||||
|
||||
bool directoryExists(const char *path);
|
||||
|
||||
bool mkdir(const char *path);
|
||||
|
||||
bool createStorageDirectories();
|
||||
|
||||
} // android
|
||||
} // love
|
||||
|
||||
#endif // LOVE_ANDROID
|
||||
#endif // LOVE_ANDROID_H
|
||||
+4
-1
@@ -26,7 +26,10 @@
|
||||
# define LOVE_WINDOWS 1
|
||||
#endif
|
||||
#if defined(linux) || defined(__linux) || defined(__linux__)
|
||||
# define LOVE_LINUX 1
|
||||
# define LOVE_LINUX 1
|
||||
#endif
|
||||
#if defined(__ANDROID__)
|
||||
# define LOVE_ANDROID 1
|
||||
#endif
|
||||
#if defined(__APPLE__)
|
||||
# include <TargetConditionals.h>
|
||||
|
||||
Reference in New Issue
Block a user