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Fix conflicts with default
--HG-- branch : sounddata-samplecount
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@@ -152,9 +152,9 @@ int SoundData::getSampleCount() const
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return (size/channels)/(bits/8);
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}
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int SoundData::getDuration() const
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float SoundData::getDuration() const
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{
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return size/(channels*sampleRate*bits/8);
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return float(size) /(channels*sampleRate*bits/8);
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}
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void SoundData::setSample(int i, float sample)
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@@ -50,7 +50,7 @@ public:
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virtual int getSampleRate() const;
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virtual int getSampleCount() const;
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virtual int getDuration() const;
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virtual float getDuration() const;
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void setSample(int i, float sample);
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float getSample(int i) const;
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@@ -63,7 +63,7 @@ int w_SoundData_getSampleCount(lua_State *L)
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int w_SoundData_getDuration(lua_State *L)
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{
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SoundData *t = luax_checksounddata(L, 1);
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lua_pushinteger(L, t->getDuration());
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lua_pushnumber(L, t->getDuration());
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return 1;
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}
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