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Clean up glVertexAttribPointer calls a bit.
--HG-- branch : minor
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@@ -122,6 +122,7 @@ struct XYf_STus_RGBAub
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};
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size_t getFormatStride(CommonFormat format);
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uint32 getFormatFlags(CommonFormat format);
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size_t getIndexDataSize(IndexDataType type);
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IndexDataType getIndexDataTypeFromMax(size_t maxvalue);
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