Move internal Slices class from Image to Texture

This commit is contained in:
Alex Szpakowski
2020-02-02 13:50:37 -04:00
parent e0ffdfc1ba
commit f24b1aa377
8 changed files with 208 additions and 211 deletions
+1 -1
View File
@@ -130,7 +130,7 @@ love::graphics::StreamBuffer *Graphics::newStreamBuffer(BufferType type, size_t
return CreateStreamBuffer(type, size);
}
love::graphics::Image *Graphics::newImage(const Image::Slices &data, const Image::Settings &settings)
love::graphics::Image *Graphics::newImage(const Texture::Slices &data, const Image::Settings &settings)
{
return new Image(data, settings);
}
+1 -1
View File
@@ -60,7 +60,7 @@ public:
// Implements Module.
const char *getName() const override;
love::graphics::Image *newImage(const Image::Slices &data, const Image::Settings &settings) override;
love::graphics::Image *newImage(const Texture::Slices &data, const Image::Settings &settings) override;
love::graphics::Image *newImage(TextureType textype, PixelFormat format, int width, int height, int slices, const Image::Settings &settings) override;
love::graphics::Canvas *newCanvas(const Canvas::Settings &settings) override;
love::graphics::Buffer *newBuffer(size_t size, const void *data, BufferType type, vertex::Usage usage, uint32 mapflags) override;