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More code restructuring.
Move all love.graphics functionality that doesn’t call OpenGL out of the OpenGL backend Graphics class. --HG-- branch : minor
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@@ -28,6 +28,7 @@
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#include "common/StringMap.h"
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#include "graphics/Drawable.h"
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#include "graphics/Texture.h"
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#include "graphics/vertex.h"
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#include "GLBuffer.h"
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// C++
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@@ -52,15 +53,6 @@ public:
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static love::Type type;
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// The expected usage pattern of the Mesh's vertex data.
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enum Usage
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{
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USAGE_STREAM,
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USAGE_DYNAMIC,
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USAGE_STATIC,
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USAGE_MAX_ENUM
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};
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// How the Mesh's vertices are used when drawing.
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// http://escience.anu.edu.au/lecture/cg/surfaceModeling/image/surfaceModeling015.png
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enum DrawMode
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@@ -87,11 +79,11 @@ public:
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int components; // max 4
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};
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Mesh(const std::vector<AttribFormat> &vertexformat, const void *data, size_t datasize, DrawMode drawmode, Usage usage);
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Mesh(const std::vector<AttribFormat> &vertexformat, int vertexcount, DrawMode drawmode, Usage usage);
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Mesh(const std::vector<AttribFormat> &vertexformat, const void *data, size_t datasize, DrawMode drawmode, vertex::Usage usage);
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Mesh(const std::vector<AttribFormat> &vertexformat, int vertexcount, DrawMode drawmode, vertex::Usage usage);
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Mesh(const std::vector<Vertex> &vertices, DrawMode drawmode, Usage usage);
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Mesh(int vertexcount, DrawMode drawmode, Usage usage);
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Mesh(const std::vector<Vertex> &vertices, DrawMode drawmode, vertex::Usage usage);
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Mesh(int vertexcount, DrawMode drawmode, vertex::Usage usage);
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virtual ~Mesh();
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@@ -202,11 +194,6 @@ public:
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// Implements Drawable.
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void draw(Graphics *gfx, const Matrix4 &m) override;
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static GLenum getGLBufferUsage(Usage usage);
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static bool getConstant(const char *in, Usage &out);
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static bool getConstant(Usage in, const char *&out);
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static bool getConstant(const char *in, DrawMode &out);
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static bool getConstant(DrawMode in, const char *&out);
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@@ -260,9 +247,6 @@ private:
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StrongRef<Texture> texture;
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static StringMap<Usage, USAGE_MAX_ENUM>::Entry usageEntries[];
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static StringMap<Usage, USAGE_MAX_ENUM> usages;
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static StringMap<DrawMode, DRAWMODE_MAX_ENUM>::Entry drawModeEntries[];
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static StringMap<DrawMode, DRAWMODE_MAX_ENUM> drawModes;
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