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More code restructuring.
Move all love.graphics functionality that doesn’t call OpenGL out of the OpenGL backend Graphics class. --HG-- branch : minor
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@@ -116,11 +116,6 @@ public:
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const Settings &getFlags() const;
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static void setDefaultMipmapSharpness(float sharpness);
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static float getDefaultMipmapSharpness();
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static void setDefaultMipmapFilter(FilterMode f);
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static FilterMode getDefaultMipmapFilter();
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static bool isFormatSupported(PixelFormat pixelformat);
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static bool hasSRGBSupport();
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@@ -169,9 +164,6 @@ private:
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static float maxMipmapSharpness;
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static FilterMode defaultMipmapFilter;
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static float defaultMipmapSharpness;
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static StringMap<SettingType, SETTING_MAX_ENUM>::Entry settingTypeEntries[];
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static StringMap<SettingType, SETTING_MAX_ENUM> settingTypes;
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