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More code restructuring.
Move all love.graphics functionality that doesn’t call OpenGL out of the OpenGL backend Graphics class. --HG-- branch : minor
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@@ -19,8 +19,7 @@
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**/
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#include "Canvas.h"
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#include "Image.h"
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#include "Graphics.h"
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#include "graphics/Graphics.h"
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#include <algorithm> // For min/max
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@@ -97,9 +96,6 @@ static bool createMSAABuffer(int width, int height, int &samples, PixelFormat pi
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return status == GL_FRAMEBUFFER_COMPLETE && samples > 1;
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}
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love::Type Canvas::type("Canvas", &Texture::type);
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int Canvas::canvasCount = 0;
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Canvas::Canvas(int width, int height, const Settings &settings)
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: settings(settings)
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, fbo(0)
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@@ -140,13 +136,10 @@ Canvas::Canvas(int width, int height, const Settings &settings)
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this->format = getSizedFormat(settings.format);
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loadVolatile();
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++canvasCount;
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}
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Canvas::~Canvas()
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{
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--canvasCount;
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unloadVolatile();
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}
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@@ -247,16 +240,6 @@ void Canvas::unloadVolatile()
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texture_memory = 0;
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}
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void Canvas::drawv(love::graphics::Graphics *gfx, const Matrix4 &localTransform, const Vertex *v)
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{
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Graphics *glgfx = (Graphics *) gfx;
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if (glgfx != nullptr && glgfx->isCanvasActive(this))
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throw love::Exception("Cannot render a Canvas to itself!");
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Texture::drawv(gfx, localTransform, v);
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}
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void Canvas::setFilter(const Texture::Filter &f)
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{
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if (!validateFilter(f, false))
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@@ -307,15 +290,8 @@ love::image::ImageData *Canvas::newImageData(love::image::Image *module, int x,
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throw love::Exception("Invalid rectangle dimensions.");
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Graphics *gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
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if (gfx != nullptr)
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{
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for (const auto &c : gfx->getCanvas())
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{
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if (c == this)
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throw love::Exception("Canvas:newImageData cannot be called while that Canvas is currently active.");
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}
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}
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if (gfx != nullptr && gfx->isCanvasActive(this))
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throw love::Exception("Canvas:newImageData cannot be called while that Canvas is currently active.");
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PixelFormat dataformat;
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switch (getPixelFormat())
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