Some destructors in love.physics were non-virtual.

This commit is contained in:
rude
2009-11-10 20:24:29 +01:00
parent eaf8472a98
commit ee59f28e04
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -75,7 +75,7 @@ namespace box2d
**/ **/
Body(World * world, b2Vec2 p, float m, float i); Body(World * world, b2Vec2 p, float m, float i);
~Body(); virtual ~Body();
/** /**
* Gets the current x-position of the Body. * Gets the current x-position of the Body.
+1 -1
View File
@@ -65,7 +65,7 @@ namespace box2d
**/ **/
Contact(World * world, const b2ContactPoint * point); Contact(World * world, const b2ContactPoint * point);
~Contact(); virtual ~Contact();
/** /**
* Gets the position of the Contact. * Gets the position of the Contact.
+1 -1
View File
@@ -107,7 +107,7 @@ namespace box2d
**/ **/
World(b2AABB aabb, b2Vec2 gravity, bool sleep); World(b2AABB aabb, b2Vec2 gravity, bool sleep);
~World(); virtual ~World();
/** /**
* Updates everything in the world one timestep. * Updates everything in the world one timestep.