Remove vertex namespace

This commit is contained in:
Alex Szpakowski
2020-01-13 20:41:05 -04:00
parent b0232a4a6b
commit ee5304ba53
31 changed files with 398 additions and 266 deletions
+4 -4
View File
@@ -35,7 +35,7 @@ namespace graphics
namespace opengl
{
Buffer::Buffer(size_t size, const void *data, BufferTypeFlags typeflags, vertex::Usage usage, uint32 mapflags)
Buffer::Buffer(size_t size, const void *data, BufferTypeFlags typeflags, BufferUsage usage, uint32 mapflags)
: love::graphics::Buffer(size, typeflags, usage, mapflags)
, vbo(0)
, memoryMap(nullptr)
@@ -141,13 +141,13 @@ void Buffer::unmap()
{
switch (getUsage())
{
case vertex::USAGE_STATIC:
case BUFFERUSAGE_STATIC:
unmapStatic(modifiedOffset, modifiedSize);
break;
case vertex::USAGE_STREAM:
case BUFFERUSAGE_STREAM:
unmapStream();
break;
case vertex::USAGE_DYNAMIC:
case BUFFERUSAGE_DYNAMIC:
default:
// It's probably more efficient to treat it like a streaming buffer if
// at least a third of its contents have been modified during the map().