Add love.window.isMaximized

This commit is contained in:
Alex Szpakowski
2016-10-24 21:35:22 -03:00
parent ff53e8fe71
commit ec7565176e
4 changed files with 16 additions and 0 deletions
+2
View File
@@ -143,6 +143,8 @@ public:
virtual void minimize() = 0;
virtual void maximize() = 0;
virtual bool isMaximized() const = 0;
// default no-op implementation
virtual void swapBuffers();
+5
View File
@@ -866,6 +866,11 @@ void Window::maximize()
}
}
bool Window::isMaximized() const
{
return window != nullptr && (SDL_GetWindowFlags(window) & SDL_WINDOW_MAXIMIZED);
}
void Window::swapBuffers()
{
SDL_GL_SwapWindow(window);
+2
View File
@@ -76,6 +76,8 @@ public:
void minimize();
void maximize();
bool isMaximized() const;
void swapBuffers();
bool hasFocus() const;
+7
View File
@@ -432,6 +432,12 @@ int w_maximize(lua_State *)
return 0;
}
int w_isMaximized(lua_State *L)
{
luax_pushboolean(L, instance()->isMaximized());
return 0;
}
int w_showMessageBox(lua_State *L)
{
Window::MessageBoxData data = {};
@@ -533,6 +539,7 @@ static const luaL_Reg functions[] =
{ "fromPixels", w_fromPixels },
{ "minimize", w_minimize },
{ "maximize", w_maximize },
{ "isMaximized", w_isMaximized },
{ "showMessageBox", w_showMessageBox },
{ "requestAttention", w_requestAttention },
{ 0, 0 }