Fixed VS project files, and a bug where ParticleSystem::setSprite did not retain the new Image.

This commit is contained in:
rude
2010-05-04 18:06:10 +02:00
parent d15e2241b0
commit ea38442770
3 changed files with 36 additions and 9 deletions
+20
View File
@@ -208,6 +208,14 @@
<File
RelativePath="..\..\..\src\modules\image\EncodedImageData.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\image\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\image\EncodedImageData.h"
@@ -233,6 +241,18 @@
RelativePath="..\..\..\src\modules\image\ImageData.h"
>
</File>
<File
RelativePath="..\..\..\src\modules\image\wrap_EncodedImageData.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\image\"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\modules\image\wrap_Image.cpp"
>