Renamed love.mouse.setRelative to love.mouse.setRelativeMode, removed some unused OpenGL code.

This commit is contained in:
Alex Szpakowski
2015-01-31 23:17:37 -04:00
parent 8989e39b1e
commit ea2e45f4e2
9 changed files with 17 additions and 115 deletions
+2 -2
View File
@@ -208,12 +208,12 @@ bool Mouse::isGrabbed() const
return false;
}
bool Mouse::setRelative(bool relative)
bool Mouse::setRelativeMode(bool relative)
{
return SDL_SetRelativeMouseMode(relative ? SDL_TRUE : SDL_FALSE) == 0;
}
bool Mouse::isRelative() const
bool Mouse::getRelativeMode() const
{
return SDL_GetRelativeMouseMode() != SDL_FALSE;
}