Renamed love.mouse.setRelative to love.mouse.setRelativeMode, removed some unused OpenGL code.

This commit is contained in:
Alex Szpakowski
2015-01-31 23:17:37 -04:00
parent 8989e39b1e
commit ea2e45f4e2
9 changed files with 17 additions and 115 deletions
+2 -2
View File
@@ -73,8 +73,8 @@ public:
virtual bool isVisible() const = 0;
virtual void setGrabbed(bool grab) = 0;
virtual bool isGrabbed() const = 0;
virtual bool setRelative(bool relative) = 0;
virtual bool isRelative() const = 0;
virtual bool setRelativeMode(bool relative) = 0;
virtual bool getRelativeMode() const = 0;
static bool getConstant(const char *in, Button &out);
static bool getConstant(Button in, const char *&out);