Renamed love.mouse.setRelative to love.mouse.setRelativeMode, removed some unused OpenGL code.

This commit is contained in:
Alex Szpakowski
2015-01-31 23:17:37 -04:00
parent 8989e39b1e
commit ea2e45f4e2
9 changed files with 17 additions and 115 deletions
-10
View File
@@ -171,13 +171,6 @@ public:
void drawArrays(GLenum mode, GLint first, GLsizei count);
void drawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
/**
* glDrawArraysInstanced and glDrawElementsInstanced with pseudo-instancing
* fallbacks. They also increment the draw-call counter (once per call).
**/
void drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
void drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
/**
* Sets the current constant color.
**/
@@ -326,9 +319,6 @@ private:
BlendState blend;
// The last ID value used for pseudo-instancing.
int lastPseudoInstanceID;
Matrix lastProjectionMatrix;
Matrix lastTransformMatrix;