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Renamed love.mouse.setRelative to love.mouse.setRelativeMode, removed some unused OpenGL code.
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@@ -171,13 +171,6 @@ public:
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void drawArrays(GLenum mode, GLint first, GLsizei count);
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void drawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
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/**
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* glDrawArraysInstanced and glDrawElementsInstanced with pseudo-instancing
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* fallbacks. They also increment the draw-call counter (once per call).
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**/
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void drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
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void drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
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/**
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* Sets the current constant color.
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**/
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@@ -326,9 +319,6 @@ private:
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BlendState blend;
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// The last ID value used for pseudo-instancing.
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int lastPseudoInstanceID;
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Matrix lastProjectionMatrix;
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Matrix lastTransformMatrix;
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