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Removed the callback argument from love.filesystem.getDirectoryItems (resolves issue #877.)
Cleaned up the getDirectoryItems ccde to no longer call Lua API functions from Filesystem.cpp (now it's all in wrap_Filesystem.cpp.)
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@@ -86,7 +86,7 @@ public:
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void write(const char *filename, const void *data, int64 size) const;
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void append(const char *filename, const void *data, int64 size) const;
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int getDirectoryItems(lua_State *L);
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void getDirectoryItems(const char *dir, std::vector<std::string> &items);
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int64 getLastModified(const char *filename) const;
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int64 getSize(const char *filename) const;
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