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Removed the callback argument from love.filesystem.getDirectoryItems (resolves issue #877.)
Cleaned up the getDirectoryItems ccde to no longer call Lua API functions from Filesystem.cpp (now it's all in wrap_Filesystem.cpp.)
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@@ -545,36 +545,14 @@ void Filesystem::append(const char *filename, const void *data, int64 size) cons
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throw love::Exception("Data could not be written.");
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}
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int Filesystem::getDirectoryItems(lua_State *L)
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void Filesystem::getDirectoryItems(const char *dir, std::vector<std::string> &items)
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{
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const char *dir = luaL_checkstring(L, 1);
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bool hascallback = !lua_isnoneornil(L, 2);
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if (hascallback)
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luaL_checktype(L, 2, LUA_TFUNCTION);
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char **rc = PHYSFS_enumerateFiles(dir);
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int index = 1;
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lua_newtable(L);
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for (char **i = rc; *i != 0; i++)
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{
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if (hascallback)
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{
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lua_pushvalue(L, 2);
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lua_pushstring(L, *i);
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lua_call(L, 1, 0);
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}
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lua_pushstring(L, *i);
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lua_rawseti(L, -2, index);
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index++;
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}
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items.push_back(*i);
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PHYSFS_freeList(rc);
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return 1;
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}
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int64 Filesystem::getLastModified(const char *filename) const
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@@ -86,7 +86,7 @@ public:
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void write(const char *filename, const void *data, int64 size) const;
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void append(const char *filename, const void *data, int64 size) const;
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int getDirectoryItems(lua_State *L);
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void getDirectoryItems(const char *dir, std::vector<std::string> &items);
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int64 getLastModified(const char *filename) const;
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int64 getSize(const char *filename) const;
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