ImageData (and Images loaded from them) now support different data formats. Resolves issue #1048.

Currently exposed formats are rgba8 and rgba16 (normalized), and rgba16f and rgba32f (floating-point). Some systems, especially mobile ones, won't support every format when creating a love.graphics Image. Use love.graphics.getRawImageFormats to check for support.

love.image.newImageData now takes an optional format parameter as its third argument when creating an empty sized ImageData. It defaults to rgba8.

16-bit PNGs, .hdr images, and floating-point OpenEXR images can now be loaded via love.image.newImageData and love.graphics.newImage.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2016-05-22 15:28:20 -03:00
parent 3e6d01748e
commit e71f95595c
31 changed files with 12018 additions and 241 deletions
+38
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/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_HALF_FLOAT_H
#define LOVE_HALF_FLOAT_H
#include "int.h"
namespace love
{
typedef uint16 half;
void halfInit();
float halfToFloat(half h);
half floatToHalf(float f);
} // love
#endif // LOVE_HALF_FLOAT_H