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EFX implemented
--HG-- branch : minor
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/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_AUDIO_EFFECTS_H
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#define LOVE_AUDIO_EFFECTS_H
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#include "common/Object.h"
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#include "common/StringMap.h"
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#include <map>
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#include <vector>
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namespace love
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{
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namespace audio
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{
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class Effect
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{
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public:
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enum Type
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{
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TYPE_REVERB,
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TYPE_CHORUS,
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TYPE_DISTORTION,
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TYPE_ECHO,
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TYPE_FLANGER,
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TYPE_FREQSHIFTER,
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TYPE_MORPHER,
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TYPE_PITCHSHIFTER,
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TYPE_MODULATOR,
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TYPE_AUTOWAH,
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TYPE_COMPRESSOR,
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TYPE_EQUALIZER,
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TYPE_MAX_ENUM
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};
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enum ParameterType
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{
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PAR_FLOAT,
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PAR_BOOL,
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PAR_WAVEFORM,
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PAR_DIRECTION,
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PAR_PHONEME,
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PAR_MAX_ENUM
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};
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enum Waveform
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{
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WAVE_SINE,
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WAVE_TRIANGLE,
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WAVE_SAWTOOTH,
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WAVE_SQUARE,
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WAVE_MAX_ENUM
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};
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enum Direction
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{
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DIR_NONE,
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DIR_UP,
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DIR_DOWN,
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DIR_MAX_ENUM
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};
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enum Phoneme
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{
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PHONEME_A,
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PHONEME_E,
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PHONEME_I,
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PHONEME_O,
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PHONEME_U,
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PHONEME_AA,
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PHONEME_AE,
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PHONEME_AH,
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PHONEME_AO,
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PHONEME_EH,
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PHONEME_ER,
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PHONEME_IH,
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PHONEME_IY,
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PHONEME_UH,
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PHONEME_UW,
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PHONEME_B,
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PHONEME_D,
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PHONEME_F,
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PHONEME_G,
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PHONEME_J,
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PHONEME_K,
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PHONEME_L,
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PHONEME_M,
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PHONEME_N,
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PHONEME_P,
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PHONEME_R,
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PHONEME_S,
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PHONEME_T,
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PHONEME_V,
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PHONEME_Z,
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PHONEME_MAX_ENUM
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};
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Effect();
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virtual ~Effect();
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Type getType() const;
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static bool getConstant(const char *in, Type &out);
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static bool getConstant(Type in, const char *&out);
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static bool getConstant(const char *in, Waveform &out);
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static bool getConstant(Waveform in, const char *&out);
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static bool getConstant(const char *in, Direction &out);
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static bool getConstant(Direction in, const char *&out);
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static bool getConstant(const char *in, Phoneme &out);
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static bool getConstant(Phoneme in, const char *&out);
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static const std::vector<ParameterType> &getParameterTypes(Type in);
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protected:
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Type type;
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private:
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static StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[];
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static StringMap<Type, TYPE_MAX_ENUM> types;
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static StringMap<Waveform, WAVE_MAX_ENUM>::Entry waveformEntries[];
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static StringMap<Waveform, WAVE_MAX_ENUM> waveforms;
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static StringMap<Direction, DIR_MAX_ENUM>::Entry directionEntries[];
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static StringMap<Direction, DIR_MAX_ENUM> directions;
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static StringMap<Phoneme, PHONEME_MAX_ENUM>::Entry phonemeEntries[];
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static StringMap<Phoneme, PHONEME_MAX_ENUM> phonemes;
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static std::map<Type, std::vector<Effect::ParameterType>> parameterTypes;
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};
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} //audio
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} //love
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#endif //LOVE_AUDIO_EFFECTS_H
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