Remove Shape:destroy().

With the changes to Shapes rendering them mere blocks of information with no role in the World save being attached to Bodies and discarded, Shape:destroy no longer has any justification for its continued existence. Truly, on several levels, it has been hoist with its own petard.
This commit is contained in:
Bill Meltsner
2012-02-04 18:35:30 -05:00
parent dac757b688
commit e5cabe3b3f
6 changed files with 0 additions and 16 deletions
-1
View File
@@ -42,7 +42,6 @@ namespace box2d
int w_Shape_computeAABB(lua_State * L);
int w_Shape_computeMass(lua_State * L);
int w_Shape_destroy(lua_State * L);
extern "C" int luaopen_shape(lua_State * L);
} // box2d