Remove Shape:destroy().

With the changes to Shapes rendering them mere blocks of information with no role in the World save being attached to Bodies and discarded, Shape:destroy no longer has any justification for its continued existence. Truly, on several levels, it has been hoist with its own petard.
This commit is contained in:
Bill Meltsner
2012-02-04 18:35:30 -05:00
parent dac757b688
commit e5cabe3b3f
6 changed files with 0 additions and 16 deletions
@@ -48,7 +48,6 @@ namespace box2d
{ "rayCast", w_Shape_rayCast },
{ "computeAABB", w_Shape_computeAABB },
{ "computeMass", w_Shape_computeMass },
{ "destroy", w_Shape_destroy },
{ 0, 0 }
};