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Added FontData class, preparing for overhauling love.graphics' Font class
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_FontData.h"
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#include <common/wrap_Data.h>
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namespace love
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{
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namespace font
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{
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FontData * luax_checkfontdata(lua_State * L, int idx)
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{
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return luax_checktype<FontData>(L, idx, "FontData", FONT_FONT_DATA_T);
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}
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static const luaL_Reg functions[] = {
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{ "getPointer", w_Data_getPointer },
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{ "getSize", w_Data_getSize },
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{ 0, 0 }
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};
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int luaopen_fontdata(lua_State * L)
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{
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return luax_register_type(L, "FontData", functions);
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}
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} // font
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} // love
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