Fixed wave sound playback by using a different wave reader library (thanks Boolsheet!)

Resolves issue #25.
This commit is contained in:
Alex Szpakowski
2013-10-23 16:02:06 -03:00
parent 259bb8ffdb
commit e5adc4e5fd
13 changed files with 2454 additions and 3 deletions
+3
View File
@@ -27,6 +27,7 @@
#include "ModPlugDecoder.h"
#include "VorbisDecoder.h"
#include "GmeDecoder.h"
#include "WaveDecoder.h"
//#include "FLACDecoder.h"
#ifndef LOVE_NOMPG123
@@ -76,6 +77,8 @@ sound::Decoder *Sound::newDecoder(love::filesystem::FileData *data, int bufferSi
else if (GmeDecoder::accepts(ext))
decoder = new GmeDecoder(data, ext, bufferSize);
#endif // LOVE_SUPPORT_GME
else if (WaveDecoder::accepts(ext))
decoder = new WaveDecoder(data, ext, bufferSize);
/*else if (FLACDecoder::accepts(ext))
decoder = new FLACDecoder(data, ext, bufferSize);*/