mirror of
https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
Removed more unnecessary tabs in blank lines
This commit is contained in:
@@ -313,7 +313,7 @@ Canvas::Canvas(int width, int height, TextureType texture_type)
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vertices[2].t = 1;
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vertices[3].s = 1;
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vertices[3].t = 0;
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settings.filter = Image::getDefaultFilter();
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getStrategy();
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@@ -49,12 +49,10 @@ Font::Font(love::font::Rasterizer *r, const Image::Filter &filter)
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, mSpacing(1)
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, filter(filter)
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{
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r->retain();
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love::font::GlyphData *gd = r->getGlyphData(32);
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type = (gd->getFormat() == love::font::GlyphData::FORMAT_LUMINANCE_ALPHA ? FONT_TRUETYPE : FONT_IMAGE);
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delete gd;
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// try to find the best texture size match for the font size
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// default to the largest texture size if no rough match is found
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texture_size_index = NUM_TEXTURE_SIZES - 1;
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@@ -68,19 +66,13 @@ Font::Font(love::font::Rasterizer *r, const Image::Filter &filter)
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break;
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}
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}
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texture_width = TEXTURE_WIDTHS[texture_size_index];
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texture_height = TEXTURE_HEIGHTS[texture_size_index];
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try
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{
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createTexture();
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}
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catch (love::Exception &e)
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{
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r->release();
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throw;
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}
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createTexture();
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r->retain();
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}
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Font::~Font()
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@@ -92,10 +84,10 @@ Font::~Font()
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bool Font::initializeTexture(GLint format)
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{
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GLint internalformat = (format == GL_LUMINANCE_ALPHA) ? GL_LUMINANCE8_ALPHA8 : GL_RGBA8;
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// clear errors before initializing
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while (glGetError() != GL_NO_ERROR);
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glTexImage2D(GL_TEXTURE_2D,
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0,
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internalformat,
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@@ -105,49 +97,49 @@ bool Font::initializeTexture(GLint format)
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format,
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GL_UNSIGNED_BYTE,
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NULL);
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return glGetError() == GL_NO_ERROR;
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}
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void Font::createTexture()
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{
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texture_x = texture_y = rowHeight = TEXTURE_PADDING;
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GLuint t;
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glGenTextures(1, &t);
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textures.push_back(t);
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bindTexture(t);
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setTextureFilter(filter);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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GLint format = (type == FONT_TRUETYPE ? GL_LUMINANCE_ALPHA : GL_RGBA);
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// try to initialize the texture, attempting smaller sizes if initialization fails
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bool initialized = false;
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while (texture_size_index >= 0)
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{
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texture_width = TEXTURE_WIDTHS[texture_size_index];
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texture_height = TEXTURE_HEIGHTS[texture_size_index];
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initialized = initializeTexture(format);
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if (initialized || texture_size_index <= 0)
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break;
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--texture_size_index;
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}
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if (!initialized)
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{
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// cleanup before throwing
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deleteTexture(t);
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bindTexture(0);
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textures.pop_back();
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throw love::Exception("Could not create font texture!");
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}
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@@ -183,17 +175,17 @@ Font::Glyph *Font::addGlyph(const int glyph)
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}
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Glyph *g = new Glyph;
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g->texture = 0;
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g->spacing = gd->getAdvance();
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memset(&g->quad, 0, sizeof(GlyphQuad));
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// don't waste space for empty glyphs. also fixes a division by zero bug with ati drivers
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if (w > 0 && h > 0)
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{
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const GLuint t = textures.back();
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bindTexture(t);
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glTexSubImage2D(GL_TEXTURE_2D,
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0,
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@@ -211,10 +203,10 @@ Font::Glyph *Font::addGlyph(const int glyph)
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v.y = (float) texture_y;
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v.w = (float) w;
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v.h = (float) h;
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Quad q = Quad(v, (const float) texture_width, (const float) texture_height);
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const vertex *verts = q.getVertices();
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// copy vertex data to the glyph and set proper bearing
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for (int i = 0; i < 4; i++)
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{
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@@ -230,9 +222,9 @@ Font::Glyph *Font::addGlyph(const int glyph)
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rowHeight = std::max(rowHeight, h + TEXTURE_PADDING);
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delete gd;
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glyphs[glyph] = g;
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return g;
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}
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@@ -241,7 +233,7 @@ Font::Glyph *Font::findGlyph(const int glyph)
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Glyph *g = glyphs[glyph];
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if (!g)
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g = addGlyph(glyph);
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return g;
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}
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@@ -254,15 +246,15 @@ void Font::print(const std::string &text, float x, float y, float letter_spacing
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{
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float dx = 0.0f; // spacing counter for newline handling
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float dy = 0.0f;
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// keeps track of when we need to switch textures in our vertex array
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std::vector<GlyphArrayDrawInfo> glyphinfolist;
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std::vector<GlyphQuad> glyphquads;
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glyphquads.reserve(text.size()); // pre-allocate space for the maximum possible number of quads
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int quadindex = 0;
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glPushMatrix();
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Matrix t;
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@@ -273,11 +265,11 @@ void Font::print(const std::string &text, float x, float y, float letter_spacing
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{
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utf8::iterator<std::string::const_iterator> i(text.begin(), text.begin(), text.end());
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utf8::iterator<std::string::const_iterator> end(text.end(), text.begin(), text.end());
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while (i != end)
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{
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int g = *i++;
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if (g == '\n')
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{
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// wrap newline, but do not print it
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@@ -285,27 +277,27 @@ void Font::print(const std::string &text, float x, float y, float letter_spacing
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dx = 0.0f;
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continue;
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}
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Glyph *glyph = findGlyph(g);
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// we only care about the vertices of glyphs which have a texture
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if (glyph->texture != 0)
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{
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// copy glyphquad (4 vertices) from original glyph to our current quad list
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glyphquads.push_back(glyph->quad);
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// 1.25 is magic line height for true type fonts
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float lineheight = (type == FONT_TRUETYPE) ? floor(getHeight() / 1.25f + 0.5f) : 0.0f;
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// set proper relative position
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for (int i = 0; i < 4; i++)
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{
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glyphquads[quadindex].vertices[i].x += dx;
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glyphquads[quadindex].vertices[i].y += dy + lineheight;
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}
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size_t listsize = glyphinfolist.size();
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// check if current glyph texture has changed since the previous iteration
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if (listsize == 0 || glyphinfolist[listsize-1].texture != glyph->texture)
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{
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@@ -316,11 +308,11 @@ void Font::print(const std::string &text, float x, float y, float letter_spacing
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glyphdrawinfo.texture = glyph->texture;
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glyphinfolist.push_back(glyphdrawinfo);
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}
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++quadindex;
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++glyphinfolist[glyphinfolist.size()-1].numquads;
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}
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// advance the x position for the next glyph
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dx += glyph->spacing + letter_spacing;
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}
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@@ -337,32 +329,32 @@ void Font::print(const std::string &text, float x, float y, float letter_spacing
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}
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if (quadindex > 0 && glyphinfolist.size() > 0)
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{
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{
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// sort glyph draw info list by texture first, and quad position in memory second (using the struct's < operator)
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std::sort(glyphinfolist.begin(), glyphinfolist.end());
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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glVertexPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid *)&glyphquads[0].vertices[0].x);
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glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid *)&glyphquads[0].vertices[0].s);
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// we need to draw a new vertex array for every section of the string that uses a different texture than the previous section
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std::vector<GlyphArrayDrawInfo>::const_iterator it;
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for (it = glyphinfolist.begin(); it != glyphinfolist.end(); ++it)
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{
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bindTexture(it->texture);
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int startvertex = it->startquad * 4;
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int numvertices = it->numquads * 4;
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glDrawArrays(GL_QUADS, startvertex, numvertices);
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}
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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glDisableClientState(GL_VERTEX_ARRAY);
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}
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glPopMatrix();
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}
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@@ -510,7 +502,7 @@ Image::Filter Font::getFilter()
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bindTexture(*it);
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return getTextureFilter();
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}
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return Image::getDefaultFilter();
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}
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@@ -125,14 +125,14 @@ public:
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* Returns the spacing modifier.
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**/
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float getSpacing() const;
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void setFilter(const Image::Filter &f);
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Image::Filter getFilter();
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// Implements Volatile.
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bool loadVolatile();
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void unloadVolatile();
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private:
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enum FontType
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@@ -154,13 +154,13 @@ private:
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int spacing;
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GlyphQuad quad;
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};
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// used to determine when to change textures in the vertex array generated when printing text
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struct GlyphArrayDrawInfo
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{
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GLuint texture;
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int startquad, numquads;
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// used when sorting with std::sort
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// sorts by texture first (binding textures is expensive) and relative position in memory second
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bool operator < (const GlyphArrayDrawInfo &other) const
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@@ -177,16 +177,16 @@ private:
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int height;
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float lineHeight;
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float mSpacing; // modifies the spacing by multiplying it with this value
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int texture_size_index;
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int texture_width;
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int texture_height;
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std::vector<GLuint> textures; // vector of packed textures
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std::map<int, Glyph *> glyphs; // maps glyphs to quad information
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FontType type;
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Image::Filter filter;
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static const int NUM_TEXTURE_SIZES = 7;
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static const int TEXTURE_WIDTHS[NUM_TEXTURE_SIZES];
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static const int TEXTURE_HEIGHTS[NUM_TEXTURE_SIZES];
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@@ -55,7 +55,7 @@ void deleteTexture(GLuint texture)
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void setTextureFilter(const graphics::Image::Filter &f)
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{
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GLint gmin, gmag;
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if (f.mipmap == Image::FILTER_NONE)
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{
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if (f.min == Image::FILTER_NEAREST)
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@@ -76,8 +76,8 @@ void setTextureFilter(const graphics::Image::Filter &f)
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else
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gmin = GL_LINEAR;
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}
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switch (f.mag)
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{
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case Image::FILTER_NEAREST:
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@@ -88,7 +88,7 @@ void setTextureFilter(const graphics::Image::Filter &f)
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gmag = GL_LINEAR;
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break;
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}
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gmin);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gmag);
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}
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@@ -98,9 +98,9 @@ graphics::Image::Filter getTextureFilter()
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GLint gmin, gmag;
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glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, &gmin);
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glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, &gmag);
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Image::Filter f;
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switch (gmin)
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{
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case GL_NEAREST:
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@@ -127,7 +127,7 @@ graphics::Image::Filter getTextureFilter()
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f.mipmap = Image::FILTER_NONE;
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break;
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||||
}
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||||
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||||
|
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switch (gmag)
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{
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case GL_NEAREST:
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@@ -138,14 +138,14 @@ graphics::Image::Filter getTextureFilter()
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f.mag = Image::FILTER_LINEAR;
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break;
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}
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|
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return f;
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}
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||||
|
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void setTextureWrap(const graphics::Image::Wrap &w)
|
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{
|
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GLint gs, gt;
|
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|
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|
||||
switch (w.s)
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{
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||||
case Image::WRAP_CLAMP:
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@@ -156,7 +156,7 @@ void setTextureWrap(const graphics::Image::Wrap &w)
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gs = GL_REPEAT;
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break;
|
||||
}
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||||
|
||||
|
||||
switch (w.t)
|
||||
{
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||||
case Image::WRAP_CLAMP:
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||||
@@ -167,7 +167,7 @@ void setTextureWrap(const graphics::Image::Wrap &w)
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gt = GL_REPEAT;
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||||
break;
|
||||
}
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||||
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, gs);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, gt);
|
||||
}
|
||||
@@ -175,12 +175,12 @@ void setTextureWrap(const graphics::Image::Wrap &w)
|
||||
graphics::Image::Wrap getTextureWrap()
|
||||
{
|
||||
GLint gs, gt;
|
||||
|
||||
|
||||
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &gs);
|
||||
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, >);
|
||||
|
||||
|
||||
Image::Wrap w;
|
||||
|
||||
|
||||
switch (gs)
|
||||
{
|
||||
case GL_CLAMP_TO_EDGE:
|
||||
@@ -191,7 +191,7 @@ graphics::Image::Wrap getTextureWrap()
|
||||
w.s = Image::WRAP_REPEAT;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
switch (gt)
|
||||
{
|
||||
case GL_CLAMP_TO_EDGE:
|
||||
@@ -202,7 +202,7 @@ graphics::Image::Wrap getTextureWrap()
|
||||
w.t = Image::WRAP_REPEAT;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
return w;
|
||||
}
|
||||
|
||||
|
||||
@@ -67,19 +67,19 @@ int w_Canvas_getImageData(lua_State *L)
|
||||
int w_Canvas_setFilter(lua_State *L)
|
||||
{
|
||||
Canvas *canvas = luax_checkcanvas(L, 1);
|
||||
|
||||
|
||||
Image::Filter f;
|
||||
|
||||
|
||||
const char *minstr = luaL_checkstring(L, 2);
|
||||
const char *magstr = luaL_optstring(L, 3, minstr);
|
||||
|
||||
|
||||
if (!Image::getConstant(minstr, f.min))
|
||||
return luaL_error(L, "Invalid filter mode: %s", minstr);
|
||||
if (!Image::getConstant(magstr, f.mag))
|
||||
return luaL_error(L, "Invalid filter mode: %s", magstr);
|
||||
|
||||
|
||||
canvas->setFilter(f);
|
||||
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
@@ -103,19 +103,19 @@ int w_Canvas_getFilter(lua_State *L)
|
||||
int w_Canvas_setWrap(lua_State *L)
|
||||
{
|
||||
Canvas *canvas = luax_checkcanvas(L, 1);
|
||||
|
||||
|
||||
Image::Wrap w;
|
||||
|
||||
|
||||
const char *sstr = luaL_checkstring(L, 2);
|
||||
const char *tstr = luaL_optstring(L, 3, sstr);
|
||||
|
||||
|
||||
if (!Image::getConstant(sstr, w.s))
|
||||
return luaL_error(L, "Invalid wrap mode: %s", sstr);
|
||||
if (!Image::getConstant(tstr, w.t))
|
||||
return luaL_error(L, "Invalid wrap mode, %s", tstr);
|
||||
|
||||
|
||||
canvas->setWrap(w);
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -93,19 +93,19 @@ int w_Font_getLineHeight(lua_State *L)
|
||||
int w_Font_setFilter(lua_State *L)
|
||||
{
|
||||
Font *t = luax_checkfont(L, 1);
|
||||
|
||||
|
||||
Image::Filter f;
|
||||
|
||||
|
||||
const char *minstr = luaL_checkstring(L, 2);
|
||||
const char *magstr = luaL_optstring(L, 3, minstr);
|
||||
|
||||
|
||||
if (!Image::getConstant(minstr, f.min))
|
||||
return luaL_error(L, "Invalid filter mode: %s", minstr);
|
||||
if (!Image::getConstant(magstr, f.mag))
|
||||
return luaL_error(L, "Invalid filter mode: %s", magstr);
|
||||
|
||||
|
||||
t->setFilter(f);
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -137,7 +137,7 @@ int w_Image_getWrap(lua_State *L)
|
||||
int w_Image_setMipmapSharpness(lua_State *L)
|
||||
{
|
||||
Image *i = luax_checkimage(L, 1);
|
||||
|
||||
|
||||
float sharpness = (float) luaL_checknumber(L, 2);
|
||||
i->setMipmapSharpness(sharpness);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user