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https://github.com/love2d/love.git
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Merge branch 'love2d:12.0-development' into 12.0-development
This commit is contained in:
@@ -113,6 +113,13 @@ jobs:
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if: steps.vars.outputs.angle == '1'
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if: steps.vars.outputs.angle == '1'
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working-directory: angle
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working-directory: angle
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run: 7z x angle-win-${{ steps.vars.outputs.arch }}.zip
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run: 7z x angle-win-${{ steps.vars.outputs.arch }}.zip
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- name: Delete Strawbery Perl
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# https://github.com/actions/runner-images/issues/6627
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# In particular, this is not pretty, but even CMAKE_IGNORE_PREFIX_PATH
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# cannot help in this case. Delete the whole folder!
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run: |
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rmdir /s /q C:\Strawberry
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exit /b 0
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- name: Configure
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- name: Configure
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run: cmake -Bbuild -Hmegasource -T v142 -A ${{ matrix.platform }} -DCMAKE_INSTALL_PREFIX=%CD%\install ${{ steps.vars.outputs.moredef }}
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run: cmake -Bbuild -Hmegasource -T v142 -A ${{ matrix.platform }} -DCMAKE_INSTALL_PREFIX=%CD%\install ${{ steps.vars.outputs.moredef }}
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- name: Install
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- name: Install
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@@ -86,6 +86,11 @@ extern "C"
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# include "audio/Audio.h"
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# include "audio/Audio.h"
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#endif
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#endif
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// For love::system::System::getOS.
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#ifdef LOVE_ENABLE_SYSTEM
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# include "system/System.h"
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#endif
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// Scripts.
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// Scripts.
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#include "scripts/nogame.lua.h"
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#include "scripts/nogame.lua.h"
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@@ -599,18 +604,8 @@ int luaopen_love(lua_State *L)
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lua_pushcfunction(L, w_love_isVersionCompatible);
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lua_pushcfunction(L, w_love_isVersionCompatible);
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lua_setfield(L, -2, "isVersionCompatible");
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lua_setfield(L, -2, "isVersionCompatible");
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#ifdef LOVE_WINDOWS_UWP
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#ifdef LOVE_ENABLE_SYSTEM
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lua_pushstring(L, "UWP");
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lua_pushstring(L, love::system::System::getOS());
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#elif LOVE_WINDOWS
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lua_pushstring(L, "Windows");
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#elif defined(LOVE_MACOS)
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lua_pushstring(L, "OS X");
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#elif defined(LOVE_IOS)
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lua_pushstring(L, "iOS");
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#elif defined(LOVE_ANDROID)
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lua_pushstring(L, "Android");
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#elif defined(LOVE_LINUX)
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lua_pushstring(L, "Linux");
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#else
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#else
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lua_pushstring(L, "Unknown");
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lua_pushstring(L, "Unknown");
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#endif
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#endif
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@@ -62,7 +62,7 @@ System::System()
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{
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{
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}
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}
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std::string System::getOS() const
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const char *System::getOS()
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{
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{
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#if defined(LOVE_MACOS)
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#if defined(LOVE_MACOS)
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return "OS X";
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return "OS X";
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@@ -57,7 +57,7 @@ public:
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/**
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/**
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* Gets the current operating system.
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* Gets the current operating system.
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**/
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**/
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std::string getOS() const;
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static const char *getOS();
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/**
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/**
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* Gets the number of reported CPU cores on the current system.
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* Gets the number of reported CPU cores on the current system.
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@@ -31,7 +31,7 @@ namespace system
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int w_getOS(lua_State *L)
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int w_getOS(lua_State *L)
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{
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{
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luax_pushstring(L, instance()->getOS());
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luax_pushstring(L, System::getOS());
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return 1;
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return 1;
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}
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}
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