Merge branch 'love2d:12.0-development' into 12.0-development

This commit is contained in:
nikeinikei
2022-11-28 00:59:32 +01:00
committed by GitHub
5 changed files with 17 additions and 15 deletions
+7 -12
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@@ -86,6 +86,11 @@ extern "C"
# include "audio/Audio.h"
#endif
// For love::system::System::getOS.
#ifdef LOVE_ENABLE_SYSTEM
# include "system/System.h"
#endif
// Scripts.
#include "scripts/nogame.lua.h"
@@ -599,18 +604,8 @@ int luaopen_love(lua_State *L)
lua_pushcfunction(L, w_love_isVersionCompatible);
lua_setfield(L, -2, "isVersionCompatible");
#ifdef LOVE_WINDOWS_UWP
lua_pushstring(L, "UWP");
#elif LOVE_WINDOWS
lua_pushstring(L, "Windows");
#elif defined(LOVE_MACOS)
lua_pushstring(L, "OS X");
#elif defined(LOVE_IOS)
lua_pushstring(L, "iOS");
#elif defined(LOVE_ANDROID)
lua_pushstring(L, "Android");
#elif defined(LOVE_LINUX)
lua_pushstring(L, "Linux");
#ifdef LOVE_ENABLE_SYSTEM
lua_pushstring(L, love::system::System::getOS());
#else
lua_pushstring(L, "Unknown");
#endif
+1 -1
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@@ -62,7 +62,7 @@ System::System()
{
}
std::string System::getOS() const
const char *System::getOS()
{
#if defined(LOVE_MACOS)
return "OS X";
+1 -1
View File
@@ -57,7 +57,7 @@ public:
/**
* Gets the current operating system.
**/
std::string getOS() const;
static const char *getOS();
/**
* Gets the number of reported CPU cores on the current system.
+1 -1
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@@ -31,7 +31,7 @@ namespace system
int w_getOS(lua_State *L)
{
luax_pushstring(L, instance()->getOS());
luax_pushstring(L, System::getOS());
return 1;
}