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Fix stenciling…
--HG-- branch : minor
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@@ -210,6 +210,8 @@ bool Graphics::setMode(int width, int height, int pixelwidth, int pixelheight, b
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this->width = width;
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this->height = height;
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this->windowHasStencil = windowhasstencil;
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// Okay, setup OpenGL.
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gl.initContext();
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gl.setupContext();
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