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love.graphics.setFont no longer explodes when passed a nonexistent file (fixes issue #177)
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@@ -452,7 +452,12 @@ namespace opengl
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// Convert to Data, if necessary.
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// Convert to Data, if necessary.
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if(luax_istype(L, 1, FILESYSTEM_FILE_T)) {
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if(luax_istype(L, 1, FILESYSTEM_FILE_T)) {
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love::filesystem::File * f = luax_checktype<love::filesystem::File>(L, 1, "File", FILESYSTEM_FILE_T);
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love::filesystem::File * f = luax_checktype<love::filesystem::File>(L, 1, "File", FILESYSTEM_FILE_T);
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Data * d = f->read();
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Data * d;
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try {
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d = f->read();
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} catch (love::Exception & e) {
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return luaL_error(L, e.what());
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}
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lua_remove(L, 1); // get rid of the file
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lua_remove(L, 1); // get rid of the file
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luax_newtype(L, "Data", DATA_T, (void*)d);
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luax_newtype(L, "Data", DATA_T, (void*)d);
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lua_insert(L, 1); // put it at the bottom of the stack
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lua_insert(L, 1); // put it at the bottom of the stack
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